1. NPCs
  2. location
  3. flashpoint
  4. shared
  5. the_streets_of_cademimu
  6. enemy
  7. hard
  8. trash_police_hunter_not_hostile
Portrait

Subdued Separatist Officer

Level 55 | Standard | Foot Soldier


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Stockstrike

Strikes the target with the butt of the rifle, dealing moderate kinetic damage.

FQN: abl.​npc.​ability.​rifle.​stockstrike

Stockstrike
9sinstant4 m1000100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m990100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany500100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 16178247658793773628

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_miralukan_bmn_african_a02
  • Material: head_miralukan_bmn_african_a02c01
  • Eye material: eye_miralukan_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a14_main
  • Material: hair_human_non_a14_v01_m
skincolor
 skincolor_human_non_h30_p
    complexioncomp_human_non_eyebrow12_m
      Body details
      SlotDetails
      chestchest_trenchtight_bmn_archetype
      • + chest_trenchtight_bmn_heavy_tr_a05_shld
      • Material: chest_trenchtight_heavy_tr_a05c03_m
      handhand_gauntlet_bmn_archetype
      • + hand_gauntlet_bmn_heavy_tr_a05_wrist
      • Material: hand_gauntlet_heavy_tr_a05c03_u
      waistwaist_belt_bmn_archetype
      • Material: waist_belt_heavy_tr_a05c03_u
      legleg_pant_bmn_archetype
      • Material: leg_pant_heavy_tr_a05c03_m_v01
      bootboot_tall_bmn_archetype
      • + boot_tall_bmn_heavy_tr_a05_shin
      • Material: boot_tall_heavy_tr_a05c03_u
      All NPCs with this appearance (2)