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Portrait

Resistance Armored Trooper

Level 19 | Elite | Rifle Grenadier


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Explosive Round

Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m.

FQN: abl.​npc.​ability.​rifle.​explosive_round

Explosive Round
6sinstant30 m375%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m125%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a02
  • Material: head_zabrakrep_bms_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bms_non_a03_base
  • Material: hair_zabrakrep_african_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_non_h08_p
    eyecolor
     eyecolor_zabrak_non_h06_s
      complexioncomp_zabrak_non_c09_m
        facepainttattoo_zabrak_non_good01_u
          Body details
          SlotDetails
          chestchest_baggy_bms_archetype
          • + chest_baggy_bms_med_ge_a02_collar
          • + chest_baggy_bms_med_ge_a02_strap
          • + chest_baggy_bms_med_ge_a02_shld
          • Material: chest_baggy_med_ge_a02repofficer03_m
          bracerbracer_short_bms_archetype
          • Material: bracer_short_med_ge_a02repofficer03_u_v02
          handhand_glove_bms_archetype
          • + hand_glove_bms_med_ge_a02_cuff
          • Material: hand_glove_med_ge_a02repofficer03_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_med_ge_a02_back
          • + waist_belt_bms_med_ge_a02_front
          • Material: waist_belt_med_ge_a02repofficer03_u
          legleg_pant_bms_archetype
          • Material: leg_pant_med_ge_a02repofficer03_m_v02
          bootboot_tall_bms_archetype
          • + boot_tall_bms_med_ge_a02_cuff
          • Material: boot_tall_med_ge_a02repofficer03_u
          All NPCs with this appearance (3)