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  2. location
  3. war_world
  4. quesh
  5. mob
  6. humanoid
  7. imperial
  8. sith_assassin
Portrait

Sith Assassin

Level 36-37 | Strong | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gemask02_bmn_archetype
  • Material: face_gemask02_med_ge_a02repofficer04_u
skincolor
(one of 2)
 skincolor_human_non_h30_p
     skincolor_human_non_h31_p
      haircolor
      (one of 4)
       haircolor_human_non_h01_p
         haircolor_human_non_h14_p
           haircolor_human_non_h12_p
             haircolor_human_non_h15_p
              eyecolor
               eyecolor_human_non_h04_s
                complexion
                (one of 2)
                comp_human_non_c22_m
                  comp_human_non_c24_m
                    facepaint
                    (one of 3)
                    tattoo_human_non_sw04_u
                      tattoo_human_non_sw02_u
                        facepaint_non_non_none_u
                          Body details
                          SlotDetails
                          chestchest_baggy_bmn_archetype
                          • + chest_baggy_bmn_heavy_sw_a05_shld
                          • + chest_baggy_bmn_heavy_sw_a05_collar
                          • + chest_baggy_bmn_heavy_sw_a05_chest
                          • Material: chest_baggy_heavy_sw_a05c03_m
                          bracerbracer_short_bmn_archetype
                          • Material: bracer_short_heavy_sw_a05c03_u_v02
                          handhand_gauntlet_bmn_archetype
                          • + hand_gauntlet_bmn_heavy_sw_a05_back
                          • Material: hand_gauntlet_heavy_sw_a05c03_u
                          waistwaist_belt_bmn_archetype
                          • + waist_belt_bmn_heavy_sw_a05_front
                          • + waist_belt_bmn_heavy_sw_a05_back
                          • Material: waist_belt_heavy_sw_a05c03_u
                          legleg_pant_bmn_archetype
                          • Material: leg_pant_heavy_sw_a05c03_m_v02
                          bootboot_tall_bmn_archetype
                          • + boot_tall_bmn_heavy_sw_a05_shin
                          • Material: boot_tall_heavy_sw_a05c03_u