1. NPCs
  2. qtr
  3. 1x6
  4. raid
  5. darvannis
  6. enemy
  7. difficulty_1
  8. trash
  9. mercenary_carver
Portrait

Mercenary Carver

Level 55 | Elite | Mercenary


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Energy Shield

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​mercenary_carver.​energy_shield

Energy Shield
1m 30sinstantany90100%

Charged Weapon

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​mercenary_carver.​charged_weapon

Charged Weapon
60sinstantany90100%

Grapple

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​mercenary_carver.​grapple

Grapple
20sinstant8-30 m80100%

Gut

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​mercenary_carver.​gut

Gut
15sinstant4 m60100%

Shockwave Strike

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​mercenary_carver.​shockwave_strike

Shockwave Strike
15s4s channel70 m50100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​mercenary_carver.​melee_flurry

Melee Attack
noneinstant4 m1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 16396211748849306065

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_bhhelmet05_bms_archetype
  • + face_bhhelmet05_bms_heavy_bh_a06_antenna
  • Material: face_bhhelmet05_heavy_bh_a02c04_u
Body details
SlotDetails
chestchest_armor01_bms_archetype
  • + chest_armor01_bms_heavy_bh_a02_shld
  • + chest_armor01_bms_heavy_bh_a02_back
  • + chest_armor01_bms_heavy_bh_a02_arm
  • Material: chest_armor01_heavy_bh_a02c06_m
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_heavy_bh_a03_forearm
  • Material: hand_gauntlet_heavy_bh_a03c01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_bh_a02_front
  • Material: waist_belt_heavy_bh_a02c06_u
legleg_armor02_bms_archetype
  • Material: leg_armor02_heavy_bh_a06c04_m_v01
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_bh_a03_shin
  • Material: boot_tall_heavy_bh_a03c01_u
All NPCs with this appearance (2)