1. NPCs
  2. location
  3. corellia
  4. bronze
  5. republic
  6. liberation
  7. colonel_marclonus
Portrait

Colonel Marclonus

Level 48-49 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.colonel_marclonus

Starts conversation: cnv.location.corellia.bronze.republic.liberation.colonel_marclonus

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bms_african_a01
  • Material: head_twilek_bms_african_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_twilek_non_h07_p
    eyecolor
     eyecolor_twilek_non_h02_s
      facepainttattoo_twilek_non_c04_u
        agescar_twilek_non_ss05_u
          Body details
          SlotDetails
          chestchest_baggy_bms_archetype
          • + chest_baggy_bms_med_ge_a02_strap
          • Material: chest_baggy_med_ge_a02repofficer02_m
          handhand_glove_bms_archetype
          • + hand_glove_bms_med_ge_a02_cuff
          • Material: hand_glove_med_ge_a02repofficer02_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_med_ge_a02_back
          • + waist_belt_bms_med_ge_a02_front
          • Material: waist_belt_med_ge_a02repofficer02_u
          legleg_pant_bms_archetype
          • Material: leg_pant_med_ge_a02repofficer02_m_v02
          bootboot_tall_bms_archetype
          • + boot_tall_bms_med_ge_a02_cuff
          • Material: boot_tall_med_ge_a02repofficer02_u