1. NPCs
  2. location
  3. hutta
  4. mob
  5. humanoid
  6. nemro_smuggler
Portrait

Hun Duo

Level 2-3 | Strong | Quickshot


Attributes

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Shield Probe

Summons a probe droid that projects a shield around the target. Gives the target a 15% chance to absorb 50% damage when hit.

FQN: abl.​npc.​ability.​tech.​shield_probe

Shield Probe
15sinstant15 m400100%

Explosive Probe

FQN: abl.​npc.​ability.​tech.​explosive_probe

Explosive Probe
30sinstant30 m300100%

Aimed Shot

Fires a shot at the target's head that deals heavy damage. Long cast time.

FQN: abl.​npc.​ability.​pistol.​headshot_cast

Aimed Shot
15s3s cast30 m200100%

Unload

Fire both blasters at a high rate of fire for 3 seconds.

FQN: abl.​npc.​ability.​pistol.​unload

Unload
10s3s channel30 m180100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Rapid Shots

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​rapid_shots

Rapid Shots
4.5sinstant30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Offensive Tactics

FQN: abl.​npc.​ability.​buff.​offensive_tactics

Offensive Tactics
60sinstantany0100%

Interaction

Loot information

Loot package: 72581190226416900

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_npc03
  • Material: head_human_bmn_caucasian_npc03
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_npc04
  • Material: head_human_bmn_caucasian_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a05
  • + hair_human_bmn_non_a05_bangs
  • Material: hair_human_non_a05_v01_m
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bmn_non_a13
  • Material: hair_human_non_a13_v01_m
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h31_p
       skincolor_human_non_h27_p
        haircolor
        (one of 3)
         haircolor_human_non_h06_p
           haircolor_human_non_h02_p
             haircolor_human_non_h04_p
              eyecolor
              (one of 3)
               eyecolor_human_non_h04_s
                 eyecolor_human_non_h02_s
                   eyecolor_human_non_h03_s
                    complexion
                    (one of 4)
                    comp_human_non_c08_m
                      comp_human_non_c20_m
                        comp_human_non_c22_m
                          comp_human_non_c28_m
                            age
                            (one of 2)
                            age_non_non_none_u
                              age_non_non_mid01_m
                                Body details
                                SlotDetails
                                chestchest_baggy_bmn_archetype
                                • + chest_baggy_bmn_med_sm_a03_collar
                                • Material: chest_baggy_med_sm_a03c02_m
                                bracerbracer_short_bmn_archetype
                                • Material: bracer_short_light_ge_a32settler01_u_v01
                                hand
                                (one of 2)
                                hand_naked_bmn_archetype
                                • Material: hand_naked_caucasian_young_a01c01_bmn
                                • Skin slot 0: hand_naked_caucasian_young_a01c01_bmn
                                • Skin color is hued into slot: 0
                                hand_glove_bmn_archetype
                                • + hand_glove_bmn_light_ge_a32_cuff
                                • Material: hand_glove_light_ge_a32settler01_u
                                waist
                                (one of 2)
                                waist_belt_bmn_archetype
                                • + waist_belt_bmn_light_ge_a32_back
                                • Material: waist_belt_light_ge_a32settler01_u
                                waist_belt_bmn_archetype
                                • + waist_belt_bmn_light_ge_a32_back
                                • + waist_belt_bmn_light_ge_a32_front
                                • Material: waist_belt_light_ge_a32settler01_u
                                legleg_pant_bmn_archetype
                                • Material: leg_pant_med_sm_a01c03_m_v02
                                bootboot_tall_bmn_archetype
                                • Material: boot_tall_light_ge_a32settler01_u