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Portrait

Master Bastra <Republic Defender>

Level 55 | Strong | Ascendant


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​npc.​ability.​force.​force_leap

Force Leap
30sinstant8-30 m100100%

Force Kick

Hits the target with a Force-enhanced kick, dealing moderate damage, sending them flying away from the caster, and knocking them down for 2 seconds. Activates when caster is at 90% health, so the combat doesn't start with it.

FQN: abl.​npc.​ability.​force.​force_kick_knockback

Force Kick
30sinstant4 m50100%

Overhead Slash

Acrobatic melee attack that does high damage to a single target.

FQN: abl.​npc.​ability.​saber.​overhead_slash

Overhead Slash
9sinstant4 m025%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 9371206203631490594

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_cathar_bmn_non_a07
  • Material: head_cathar_bmn_non_a07c01
  • Eye material: eye_cathar_non_a01c01_m
  • Skin color is hued into slot: 0
faceface_jwcirclet01_bmn_archetype
  • Material: face_jwcirclet01_jw_h02c01_u
hairhair_cathar_bmn_non_a02
  • Material: hair_cathar_non_a02c01_u
facehair[no archetype]
  • + facehair_cathar_bmn_non_a02_chops
  • + facehair_cathar_bmn_non_a02_goatee
  • Material: facehair_human_non_a02_v01_m
skincolor
 skincolor_cathar_non_h08_p
    haircolor
     haircolor_cathar_non_h06_p
      eyecolor
       eyecolor_cathar_non_h06_s
        complexioncomp_cathar_non_sith02_01_u
          Body details
          SlotDetails
          chestchest_tightskin_bmn_archetype
          • + chest_tightskin_bmn_med_jk_a07_hooddown
          • + chest_tightskin_bmn_med_jk_a07_hoodup
          • + chest_tightskin_bmn_med_jk_a07_loin
          • + chest_tightskin_bmn_med_jk_a07_shld
          • Material: chest_tightskin_med_jk_a07c02_m
          • Skin slot 1: chest_naked_cathar_young_a01c01_bmn
          • Skin color is hued into slot: 1
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_light_jk_tier_a01c01_u_v02
          handhand_glove_bmn_archetype
          • + hand_glove_bmn_med_jk_a04_cuff
          • Material: hand_glove_med_jk_a04c01_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_light_jk_tier_a01_front
          • Material: waist_belt_light_jk_tier_a01c01_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_light_jw_tier_a01c01_u_v01
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_light_jw_tier_a02_shin
          • Material: boot_tall_light_jw_tier_a02c01_u
          All NPCs with this appearance (2)