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Portrait

Master Obai <Revanite Overseer>

Level 58 | Champion | Boss


Attributes

Passives (6)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (16)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[jedi_saber_throw_taunt]

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_saber_throw_taunt

[jedi_saber_throw_taunt]
35sinstant100 m10095%

Spinning Strike

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_spinning_strike

Spinning Strike
25sinstant4 m9590%

Brutal Saber Throw

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_saber_throw

Brutal Saber Throw
30sinstant100 m9595%

[jedi_cone_taunt]

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_cone_taunt

[jedi_cone_taunt]
45sinstant100 m95100%

Master Strike

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_master_strike

Master Strike
18s3s channel4 m9090%

Force Slash

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_cone_attack

Force Slash
30s2s channel100 m90100%

Lunge

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_lunge

Lunge
6sinstant4 m8090%

Force Leap

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_force_leap

Force Leap
45sinstant100 m80100%

Paralyzing Forcewave

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_hinder_aoe

Paralyzing Forcewave
30s3s channel100 m75100%

Force Leap

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_force_leap_back

Force Leap
30sinstant100 m70100%

Melee Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_flurry

Melee Attack
noneinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.master_obai

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_npc02
  • Material: head_human_bms_caucasian_npc02
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_jwhelmet08_bms_archetype
  • Material: face_jwhelmet08_med_jw_tier_a03c01_u
Body details
SlotDetails
chestchest_tightskin_bms_archetype
  • + chest_tightskin_bms_med_jk_a07_shld
  • + chest_tightskin_bms_med_jk_a07_hooddown
  • Material: chest_tightskin_med_jk_a07c01_m
  • Skin slot 1: chest_naked_caucasian_young_a01c01_bms
  • Skin color is hued into slot: 1
bracerbracer_short_bms_archetype
  • Material: bracer_short_med_jk_a08c01_u_v02
handhand_glove_bms_archetype
  • + hand_glove_bms_med_jk_a08_forearm
  • Material: hand_glove_med_jk_a08c01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_med_jk_a08_front
  • + waist_belt_bms_med_jk_a08_back
  • Material: waist_belt_med_jk_a08c01_u
legleg_skirt_bms_archetype
  • Material: leg_skirt_heavy_sw_a08c04_u_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_med_jk_a08_shin
  • Material: boot_tall_med_jk_a08c01_u
All NPCs with this appearance (5)