1. NPCs
  2. location
  3. nar_shaddaa
  4. mob
  5. humanoid
  6. underworld
  7. headbutt_harris_bartender
Portrait

Bartender

Level 20-21 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 8709737850212092229

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bmf_african_a01
  • Material: head_human_bmf_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmf_african_npc01
  • Material: head_human_bmf_african_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bmf_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bmf_non_a14_main
  • Material: hair_human_non_a14_v01_m
hair_human_bmf_non_a03
  • + hair_human_bmf_non_a03_sides
  • Material: hair_human_non_a03_v01_m
hair_human_bmf_non_a17_main
  • Material: hair_human_non_a17_m_v01
skincolor
(one of 3)
 skincolor_human_non_h05_p
     skincolor_human_non_h24_p
       skincolor_human_non_h01_p
        haircolor
        (one of 3)
         haircolor_human_non_h14_p
           haircolor_human_non_h06_p
             haircolor_human_non_h10_p
              eyecolor
               eyecolor_human_non_h02_s
                complexion
                (one of 4)
                comp_human_non_c22_m
                  comp_human_non_c31_m
                    comp_human_non_c20_m
                      comp_human_non_c11_m
                        ageage_non_non_mid01_m
                          Body details
                          SlotDetails
                          chestchest_tight_bmf_archetype
                          • Material: chest_tight_med_ge_a20refugee01_m
                          bracerbracer_short_bmf_archetype
                          • Material: bracer_short_med_ge_a20refugee01_u_v01
                          handhand_naked_bmf_archetype
                          • Material: hand_naked_african_young_a01c01_bmf
                          • Skin slot 0: hand_naked_african_young_a01c01_bmf
                          • Skin color is hued into slot: 0
                          waistwaist_belt_bmf_archetype
                          • + waist_belt_bmf_med_ge_a20_front
                          • Material: waist_belt_med_ge_a20refugee01_u
                          legleg_pant_bmf_archetype
                          • Material: leg_pant_med_ge_a20refugee01_v01_m
                          bootboot_tall_bmf_archetype
                          • + boot_tall_bmf_med_ge_a20_straps
                          • Material: boot_tall_med_ge_a20refugee01_u