1. NPCs
  2. qtr
  3. flashpoint
  4. czerka
  5. enemy
  6. trash
  7. czerka_ranged
Portrait

Czerka Support Officer

Level 55 | Strong | Czerka Security


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ion Cell

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​ion_cell

Ion Cell
60s1s castany900100%

Full Auto

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​full_auto

Full Auto
9s4s channel30 m100100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​ranged_flurry_cannon

Ranged Attack
1.5sinstant30 m50100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4363429820466586410

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a03
  • Material: head_human_bms_non_npc03
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_smhelmet13_bms_archetype
  • Material: face_smhelmet13_med_sm_a09c01_u
skincolor
 skincolor_human_caucasian_h12_p
    haircolor
     haircolor_human_non_h06_p
      complexioncomp_human_non_eyebrow01_m
        Body details
        SlotDetails
        chestchest_armor01_bms_archetype
        • + chest_armor01_bms_heavy_bh_a08_shld
        • Material: chest_armor01_heavy_bh_a08c01_u
        bracerbracer_short_bms_archetype
        • Material: bracer_short_med_ge_a14military02_u_v02
        handhand_gauntlet_bms_archetype
        • Material: hand_gauntlet_med_ge_a14military02_u
        waistwaist_belt_bms_archetype
        • + waist_belt_bms_med_ge_a14_back
        • + waist_belt_bms_med_ge_a14_front
        • Material: waist_belt_med_ge_a14military02_u
        legleg_pant_bms_archetype
        • Material: leg_pant_med_ge_a14military02_m_v01
        bootboot_tall_bms_archetype
        • Material: boot_tall_med_ge_a14military02_u
        All NPCs with this appearance (3)