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Portrait

Mysterious Sith Acolyte

Level 36 | Standard | Sith Infiltration Support


Attributes

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Slow

Deals kinetic damage and slows the target's movement speed by 50% for 6 seconds. NOTE - Balanced for a Caster NPCs, due to the length of the snare.

FQN: abl.​npc.​ability.​force.​force_slow

Force Slow
15sinstant30 m100100%

Shock

Shocks the target for high energy damage.

FQN: abl.​npc.​ability.​force.​shock

Shock
6sinstant15 m80100%

Chain Lightning

Delivers an arc of lightning that deals moderate damage to up to 3 targets.

FQN: abl.​npc.​ability.​force.​chain_lightning

Chain Lightning
15s3s cast30 m70100%

Force Crush

Progressively slows the target from 60% to 10% movement speed over <<1[%d seconds/%d second/%d seconds]>> and deals <<3[%d/%d/%d]>> kinetic damage each second. At the end of the duration the target is crushed, and takes an additional <<2[%d/%d/%d]>> kinetic damage.

FQN: abl.​npc.​ability.​force.​force_crush_dot

Force Crush
21sinstant15 m60100%

Rupture

The Warrior thrusts his saber into the target's abdomen, inflicting moderate damage on the initial strike, followed by high internal damage spread over 15 seconds.

FQN: abl.​npc.​ability.​saber.​rupture

Rupture
15sinstant4 m20100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m18100%

Dark Heal

Heals a friendly target for a moderate amount of health.

FQN: abl.​npc.​ability.​force.​dark_heal

Dark Heal
9s3.5s cast15 m15100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 9199902464650407457

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_asian_a02
  • Material: head_human_bma_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_spmask01_bma_archetype
  • Material: face_spmask01_med_sp_a05c02_u
hairhair_human_bma_non_a07
  • Material: hair_human_non_a07_v01_m
skincolor
 skincolor_human_asian_h11_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h04_s
        complexioncomp_human_non_c20_m
          Body details
          SlotDetails
          chestchest_tight_bma_archetype
          • + chest_tight_bma_med_ss_a01_hoodup
          • + chest_tight_bma_med_ss_a01_hooddown
          • + chest_tight_bma_med_ss_a01_loin
          • + chest_tight_bma_med_ss_a01_tunic
          • Material: chest_tight_med_ss_a01c01_m
          bracerbracer_short_bma_archetype
          • Material: bracer_short_med_ss_a01c01_u_v02
          handhand_gauntlet_bma_archetype
          • + hand_gauntlet_bma_med_ss_a01_back
          • Material: hand_gauntlet_med_ss_a01c01_u
          waistwaist_belt_bma_archetype
          • + waist_belt_bma_med_ss_a01_back
          • + waist_belt_bma_med_ss_a01_front
          • Material: waist_belt_med_ss_a01c01_u
          legleg_skirt_bma_archetype
          • Material: leg_skirt_med_ss_a01c01_u_v02
          bootboot_tall_bma_archetype
          • + boot_tall_bma_med_ss_a01_trim
          • Material: boot_tall_med_ss_a01c01_u
          All NPCs with this appearance (2)