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Portrait

Jedi Knight

Level 60 | Strong | Ascendant


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​npc.​ability.​force.​force_leap

Force Leap
30sinstant8-30 m100100%

Force Kick

Hits the target with a Force-enhanced kick, dealing moderate damage, sending them flying away from the caster, and knocking them down for 2 seconds. Activates when caster is at 90% health, so the combat doesn't start with it.

FQN: abl.​npc.​ability.​force.​force_kick_knockback

Force Kick
30sinstant4 m50100%

Overhead Slash

Acrobatic melee attack that does high damage to a single target.

FQN: abl.​npc.​ability.​saber.​overhead_slash

Overhead Slash
9sinstant4 m025%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_non_npc07
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_jkcirclet01_bmn_archetype
  • Material: face_jkcirclet01_jk_h01c01_u
facehair[empty]
skincolor[empty]
complexion[empty]
age[empty]
Body details
SlotDetails
chestchest_robe02_bmn_archetype
  • + chest_robe02_bmn_heavy_jk_a16_hooddown
  • Material: chest_robe02_heavy_jk_a16c01_m
handhand_glove_bmn_archetype
  • Material: hand_glove_mtx_sw_a01c01_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_med_jk_suv05c01_back
  • + waist_belt_bmn_med_jk_suv05c01_front
  • Material: waist_belt_med_jk_suv05c01_u
legleg_armor02_bmn_archetype
  • Material: leg_armor02_heavy_jk_a16c01_u_v01
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_jk_a16_shin
  • Material: boot_tall_heavy_jk_a16c01_u
All NPCs with this appearance (2)