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  2. location
  3. coruscant
  4. class
  5. jedi_wizard
  6. secret_signals
  7. gand_protector
Portrait

Gand Protector

Level 9 | Standard | Scattergunner


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Flash Grenade

FQN: abl.​npc.​ability.​tech.​flash_grenade

Flash Grenade
2m 0sinstant30 m50100%

Pump Action

Blast your target repeatedly with your scattergun, dealing heavy kinetic damage over 3 seconds.

FQN: abl.​npc.​ability.​tech.​pump_action

Pump Action
10s3s channel10 m075%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 17963936940689377449

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_gand_bma_non_a01
  • Material: head_gand_bmn_non_a01_v01
  • Eye material: eye_gand_non_a01_c01
faceface_gemask01_bma_archetype
  • Material: face_gemask01_heavy_ge_a18mercenary01_u
Body details
SlotDetails
chestchest_baggy_bma_archetype
  • + chest_baggy_bma_heavy_ge_a18_shld
  • + chest_baggy_bma_heavy_ge_a18_chest
  • + chest_baggy_bma_heavy_ge_a18_back
  • Material: chest_baggy_heavy_ge_a18mercenary01_m
bracerbracer_short_bma_archetype
  • Material: bracer_short_heavy_ge_a18mercenary01_u_v01
handhand_gauntlet_bma_archetype
  • + hand_gauntlet_bma_heavy_ge_a18_forearm
  • Material: hand_gauntlet_heavy_ge_a18mercenary01_u
legleg_pant_bma_archetype
  • Material: leg_pant_heavy_ge_a18mercenary01_m_v02
bootboot_tall_bma_archetype
  • + boot_tall_bma_heavy_ge_a18_shin
  • Material: boot_tall_heavy_ge_a18mercenary01_u
All NPCs with this appearance (2)