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  7. kaon_trooper_commando
Portrait

Kaon Quarantine Commando

Level 50 | Strong | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 9690861425653521229

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a03
  • Material: head_human_bms_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_geheadband01_bms_archetype
  • + face_geheadband01_bms_heavy_ge_a18_eye
  • Material: face_geheadband01_heavy_ge_a18mercenary04_u
hairhair_human_bms_non_a12
  • + hair_human_bms_non_a12_back
  • Material: hair_human_non_a12_v01_m
facehair[no archetype]
  • + 1143433 – not found
  • + 1156666 – not found
  • Material: facehair_human_non_a02_v01_m
skincolor[empty]
haircolor
 haircolor_human_non_h06_p
    eyecolor[empty]
    complexioncomp_human_non_eyebrow10_m
      facepaint[empty]
      ageage_non_non_mid01_m
        Body details
        SlotDetails
        chestchest_baggy_bms_archetype
        • + chest_baggy_bms_heavy_ge_a18_shld
        • + chest_baggy_bms_heavy_ge_a18_chest
        • + chest_baggy_bms_heavy_ge_a18_back
        • Material: chest_baggy_heavy_ge_a18mercenary05_m
        bracerbracer_short_bms_archetype
        • Material: bracer_short_heavy_ge_a18mercenary05_u_v01
        handhand_gauntlet_bms_archetype
        • Material: hand_gauntlet_heavy_ge_a18mercenary05_u
        waistwaist_belt_bms_archetype
        • + waist_belt_bms_heavy_ge_a18_back
        • Material: waist_belt_heavy_ge_a18mercenary05_u
        legleg_pant_bms_archetype
        • Material: leg_pant_heavy_ge_a18mercenary05_m_v02
        bootboot_tall_bms_archetype
        • + boot_tall_bms_heavy_ge_a18_shin
        • Material: boot_tall_heavy_ge_a18mercenary05_u
        All NPCs with this appearance (2)
        3D model
        Facial details
        SlotDetails
        headhead_human_bms_caucasian_a02
        • Material: head_human_bms_caucasian_a02c01
        • Eye material: eye_human_non_a01_c01
        • Skin color is hued into slot: 0
        faceface_geheadband01_bms_archetype
        • + face_geheadband01_bms_heavy_ge_a18_eye
        • Material: face_geheadband01_heavy_ge_a18mercenary04_u
        hairhair_human_bms_non_a04
        • + hair_human_bms_non_a04_longlength
        • Material: hair_human_non_a04_v01_m
        facehair[no archetype]
        • + facehair_human_bms_caucasian_a02_mustache
        • + facehair_human_bms_caucasian_a02_goatee
        • Material: facehair_human_non_a02_v01_m
        skincolor
         skincolor_human_non_h32_p
          haircolor
           haircolor_human_non_h09_p
            eyecolor
             eyecolor_human_non_h03_s
              complexioncomp_human_non_eyebrow09_m
                facepaint[empty]
                ageage_non_non_old01_m
                  Body details
                  SlotDetails
                  chestchest_baggy_bms_archetype
                  • + chest_baggy_bms_heavy_ge_a18_shld
                  • + chest_baggy_bms_heavy_ge_a18_chest
                  • + chest_baggy_bms_heavy_ge_a18_back
                  • Material: chest_baggy_heavy_ge_a18mercenary05_m
                  bracerbracer_short_bms_archetype
                  • Material: bracer_short_heavy_ge_a18mercenary05_u_v01
                  handhand_gauntlet_bms_archetype
                  • Material: hand_gauntlet_heavy_ge_a18mercenary05_u
                  waistwaist_belt_bms_archetype
                  • + waist_belt_bms_heavy_ge_a18_back
                  • Material: waist_belt_heavy_ge_a18mercenary05_u
                  legleg_pant_bms_archetype
                  • Material: leg_pant_heavy_ge_a18mercenary05_m_v02
                  bootboot_tall_bms_archetype
                  • + boot_tall_bms_heavy_ge_a18_shin
                  • Material: boot_tall_heavy_ge_a18mercenary05_u
                  All NPCs with this appearance (2)