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  7. special_forces_trooper
Portrait

Special Forces Squad Leader

Level 75 | Strong | Assault Trooper


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Full Auto

FQN: abl.​daily_area.​kuat.​major_benes.​soldier_adds.​full_auto

Full Auto
3s3s channel30 m100100%

Ranged Attack

FQN: abl.​daily_area.​kuat.​major_benes.​soldier_adds.​ranged_attack

Ranged Attack
noneinstant10 m50100%

Rally Troops

All NPCs friendly to the caster within a 15m radius of the caster will attack the casters' current target.

FQN: abl.​npc.​ability.​rifle.​rally_troops

Rally Troops
60s2s cast30 m50100%

Laze Target

Designates a target, increasing all damage to the target by 5%. Must be in cover to use. Lasts 16 seconds.

FQN: abl.​npc.​ability.​rifle.​laze_target

Laze Target
20sinstant30 m40100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Rifle Shot

Fire two quick shots, dealing medium damage.

FQN: abl.​npc.​ability.​rifle.​rifle_shot

Rifle Shot
3sinstant30 m050%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

[passives]

FQN: abl.​daily_area.​kuat.​major_benes.​soldier_adds.​passives

[passives]
noneinstantany0100%

Interaction

Loot information

Loot package: 17397920283006820794

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a01
  • Material: head_human_bms_african_a05c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet20_bms_archetype
  • Material: face_trhelmet20_heavy_tr_mtx02c01_u
skincolor
 skincolor_human_non_h14_p
    complexioncomp_human_non_c24_m
      Body details
      SlotDetails
      chestchest_armor01_bms_archetype
      • + chest_armor01_bms_heavy_tr_a03_back
      • + chest_armor01_bms_heavy_tr_a03_shld
      • + chest_armor01_bms_heavy_tr_a03_bandoleer
      • Material: chest_armor01_heavy_tr_a03c02_m
      bracerbracer_short_bms_archetype
      • Material: bracer_short_heavy_tr_a03c01_u_v02
      handhand_gauntlet_bms_archetype
      • + hand_gauntlet_bms_heavy_tr_a03_back
      • Material: hand_gauntlet_heavy_tr_a03c01_u
      waistwaist_belt_bms_archetype
      • + waist_belt_bms_heavy_tr_a03_front
      • + waist_belt_bms_heavy_tr_a03_back
      • Material: waist_belt_heavy_tr_a03c01_u
      legleg_armor02_bms_archetype
      • Material: leg_armor02_heavy_tr_a03c01_m_v02
      bootboot_tall_bms_archetype
      • + boot_tall_bms_heavy_tr_a03_shin
      • Material: boot_tall_heavy_tr_a03c01_u
      All NPCs with this appearance (2)