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  5. humanoid
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  7. imperial_heavy_trooper
Portrait

Imperial Heavy Trooper

Level 37-38 | Strong | Seeker


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Heatseeker Missiles

FQN: abl.​npc.​ability.​tech.​heatseeker_missiles

Heatseeker Missiles
15sinstant30 m2100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Tracer Missile

Fires a long range missile at an enemy, doing a moderate amount of damage and adding a heat signature to the target that reduces it's armor. NOTE - Designed to be chain-cast, and balanced for Caster NPCs.

FQN: abl.​npc.​ability.​tech.​tracer_missile_caster

Tracer Missile
none2.5s cast30 m025%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 2041132903780275081

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet01_bms_archetype
  • + face_gehelmet01_bms_med_ge_a11_rim
  • Material: face_gehelmet01_heavy_ge_a11impheavy02_u
skincolor
 skincolor_human_non_h25_p
    eyecolor
     eyecolor_human_non_h02_s
      complexioncomp_human_non_c07_m
        Body details
        SlotDetails
        chestchest_armor01_bms_archetype
        • + chest_armor01_bms_med_ge_a11_shld
        • + chest_armor01_bms_med_ge_a11_back
        • + chest_armor01_bms_med_ge_a11_loin
        • Material: chest_armor_heavy_ge_a11impheavy02_m
        bracerbracer_short_bms_archetype
        • Material: bracer_short_heavy_ge_a11impheavy02_u_v01
        handhand_glove_bms_archetype
        • + hand_glove_bms_med_ge_a11_forearm
        • Material: hand_glove_heavy_ge_a11impheavy02_u
        waistwaist_belt_bms_archetype
        • + waist_belt_bms_med_ge_a11_front
        • + waist_belt_bms_med_ge_a11_back
        • Material: waist_belt_heavy_ge_a11impheavy02_u
        legleg_armor02_bms_archetype
        • Material: leg_armor02_heavy_ge_a11impheavy02_m_v02
        bootboot_tall_bms_archetype
        • + boot_tall_bms_med_ge_a11_shin
        • Material: boot_tall_heavy_ge_a11impheavy02_u
        All NPCs with this appearance (11)