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Portrait

Crush

Level 70 | Elite | Brawler


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Backhand

Smashes the target with a backhand for kinetic damage. This version does not stun, but does good damage on a short cooldown.

FQN: abl.​npc.​ability.​unarmed.​backhand_nostun

Backhand
6sinstant4 m050%

Sucker Punch

Sucker punches the target for good kinetic damage.

FQN: abl.​npc.​ability.​unarmed.​sucker_punch_nostun

Sucker Punch
9sinstant4 m050%

Dirty Kick

Deliver a low blow to the target, dealing trivial damage, but stunning for 3 seconds. NOTE - Balanced for Caster NPCs due to stun length.

FQN: abl.​npc.​ability.​unarmed.​dirty_kick

Dirty Kick
45sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4282593587422861087

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_gammorean_bmf_non_a01
  • Material: head_gammorean_bmf_non_a01_v02
  • Eye material: eye_gammorean_non_a01_c01
faceface_smeye01_bmf_archetype
  • Material: face_smeye01_med_sm_a05c03_u
skincolor[empty]
complexion[empty]
Body details
SlotDetails
chestchest_jacket_bmf_archetype
  • + chest_jacket_bmf_med_sm_a02_collar
  • Material: chest_jacket_med_sm_a02c01_m
handhand_gloveskin02_bmf_archetype
  • Material: hand_gloveskin02_med_ge_mtx38naga01_u
  • Skin is shown in slot 1 but no skin material defined
  • Skin color is hued into slot: 1
waistwaist_belt_bmf_archetype
  • + waist_belt_bmf_med_sm_a02_sling
  • + waist_belt_bmf_med_sm_a02_back
  • Material: waist_belt_med_sm_a02c02_u
legleg_pant_bmf_archetype
  • Material: leg_pant_med_sm_a02c01_m_v02
bootboot_tall_bmf_archetype
  • + boot_tall_bmf_med_sm_a04_pouch
  • Material: boot_tall_med_sm_a04c02_u
All NPCs with this appearance (6)