1. NPCs
  2. location
  3. coruscant
  4. mob
  5. humanoid
  6. black_sun
  7. anxious_patron
Portrait

Patron

Level 11-13 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a01
  • Material: hair_human_non_a01_v01_m
hair_human_bmn_non_a08_mohawk
  • Material: hair_human_non_a08_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h27_p
       skincolor_human_non_h34_p
        haircolor
        (one of 2)
         haircolor_human_non_h06_p
           haircolor_human_non_h10_p
            eyecolor
             eyecolor_human_non_h04_s
              complexion
              (one of 2)
              comp_human_non_c25_m
                comp_human_non_c05_m
                  Body details
                  SlotDetails
                  chestchest_tight_bmn_archetype
                  • + chest_tight_bmn_med_ge_a07_chest
                  • + chest_tight_bmn_med_ge_a07_loin
                  • Material: chest_tight_med_ge_a07repcitizen05_m
                  bracerbracer_short_bmn_archetype
                  • Material: bracer_short_med_ge_a07repcitizen05_u_v01
                  handhand_glove_bmn_archetype
                  • + hand_gauntlet_bmn_med_ge_a07_back
                  • Material: hand_gauntlet_med_ge_a07repcitizen05_u
                  waistwaist_belt_bmn_archetype
                  • + waist_belt_bmn_med_ge_a07_back
                  • + waist_belt_bmn_med_ge_a07_front
                  • Material: waist_belt_med_ge_a07repcitizen05_u
                  legleg_pant_bmn_archetype
                  • Material: leg_pant_med_ge_a07repcitizen05_m_v01
                  bootboot_tall_bmn_archetype
                  • + boot_tall_bmn_med_ge_a07_cuff
                  • Material: boot_tall_med_ge_a07repcitizen05_u
                  3D model
                  Facial details
                  SlotDetails
                  headhead_human_bfn_african_a03
                  • Material: head_human_african_a03c01_f
                  • Eye material: eye_human_non_a01_c01
                  • Skin color is hued into slot: 0
                  hair
                  (one of 2)
                  hair_human_bfn_non_a03
                  • + hair_human_bfn_non_a03_bangs
                  • Material: hair_human_non_a03_v01_f
                  hair_human_bfn_non_a10
                  • Material: hair_human_non_a10_v01_f
                  skincolor
                  (one of 2)
                   skincolor_human_non_h01_p
                     skincolor_human_non_h03_p
                      haircolor
                       haircolor_human_non_h06_p
                        eyecolor
                         eyecolor_human_non_h04_s
                          complexion
                          (one of 2)
                          comp_human_non_c25_f
                            comp_human_non_c07_f
                              facepaint
                              (one of 2)
                              makeup_human_non_c02_f
                                makeup_human_non_c21_f
                                  Body details
                                  SlotDetails
                                  chestchest_tight_bfn_archetype
                                  • + chest_tight_bfn_med_ge_a07_chest
                                  • + chest_tight_bfn_med_ge_a07_shld
                                  • + chest_tight_bfn_med_ge_a07_loin
                                  • Material: chest_tight_med_ge_a07repcitizen05_f
                                  bracerbracer_short_bfn_archetype
                                  • Material: bracer_short_med_ge_a07repcitizen05_u_v01
                                  handhand_glove_bfn_archetype
                                  • + hand_gauntlet_bfn_med_ge_a07_back
                                  • Material: hand_gauntlet_med_ge_a07repcitizen05_u
                                  waistwaist_belt_bfn_archetype
                                  • + waist_belt_bfn_med_ge_a07_back
                                  • + waist_belt_bfn_med_ge_a07_front
                                  • Material: waist_belt_med_ge_a07repcitizen05_u
                                  legleg_pant_bfn_archetype
                                  • Material: leg_pant_med_ge_a07repcitizen05_f_v01
                                  bootboot_tall_bfn_archetype
                                  • + boot_tall_bfn_med_ge_a07_cuff
                                  • Material: boot_tall_med_ge_a07repcitizen05_u