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Portrait

General Terill Thul

Level 30-31 | Elite | Headhunter


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Headshot

Fires a shot at the target's head that deals heavy damage. Only works against a vulnerable (blinded/stunned) target.

FQN: abl.​npc.​ability.​pistol.​headshot

Headshot
15sinstant30 m100100%

Flash Grenade

FQN: abl.​npc.​ability.​tech.​flash_grenade_scoundrel

Flash Grenade
2m 0sinstant30 m50100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Flurry of Bolts

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Flurry of Bolts
4.5sinstant30 m075%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_african_a03
  • Material: head_human_african_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfs_non_a06
  • + hair_human_bfs_non_a06_ponytail
  • + hair_human_bfs_non_a06_spikes
  • Material: hair_human_non_a06_v01_f
skincolor
 skincolor_human_non_h09_p
    haircolor
     haircolor_human_non_h04_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c27_f
          facepaintmakeup_human_non_c14_f
            ageage_non_non_mid01_f
              Body details
              SlotDetails
              chestchest_baggy_bfs_archetype
              • + chest_baggy_bfs_heavy_ge_a16_loin
              • + chest_baggy_bfs_heavy_ge_a16_plate
              • Material: chest_baggy_heavy_ge_a16military05_f
              bracerbracer_short_bfs_archetype
              • Material: bracer_short_heavy_ge_a16military05_u_v02
              handhand_gauntlet_bfs_archetype
              • + hand_gauntlet_bfs_heavy_ge_a16_forearm
              • Material: hand_gauntlet_heavy_ge_a16military05_u
              waistwaist_belt_bfs_archetype
              • + waist_belt_bfs_heavy_ge_a16_front
              • + waist_belt_bfs_heavy_ge_a16_back
              • Material: waist_belt_heavy_ge_a16military05_u
              legleg_pant_bfs_archetype
              • Material: leg_pant_heavy_ge_a16military05_f_v02
              bootboot_tall_bfs_archetype
              • + boot_tall_bfs_heavy_ge_a16_shin
              • Material: boot_tall_heavy_ge_a16military05_u