1. NPCs
  2. qtr
  3. 1x4
  4. hk_51
  5. theoretikan
  6. research_experiment_2
Portrait

Specimen Gamma 19

Level 50 | Champion | Genetic Aberration


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Rage Smash

FQN: abl.​qtr.​1x4.​hk_51.​theoretikan.​boss_jump_smash

Rage Smash
19.5s2s cast6 m900100%

Sweep

FQN: abl.​qtr.​1x4.​hk_51.​theoretikan.​boss_knockup_arc

Sweep
27sinstant6 m900100%

Shockwave Slam

FQN: abl.​qtr.​1x4.​hk_51.​theoretikan.​boss_knockback_cone

Shockwave Slam
12sinstant30 m600100%

Deafening Roar

FQN: abl.​qtr.​1x4.​hk_51.​theoretikan.​boss_roar_debuff

Deafening Roar
30s2.8s channel30 m400100%

Chomp

Headbutts the target, dealing damage and knocking back.

FQN: abl.​qtr.​1x4.​hk_51.​theoretikan.​boss_bite

Chomp
25.5sinstant4 m300100%

Pounce

FQN: abl.​qtr.​1x4.​hk_51.​theoretikan.​boss_leap

Pounce
12sinstant30 m300100%

Maul

FQN: abl.​creature.​wampa.​wampa_default_special_attack

Maul
6sinstant4 m065%

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​flurry.​creature.​unarmed.​wampa_melee

Melee Attack
1.5sinstant4 m0100%

Interaction

Loot information

Loot package: 13416628972105513493

Metadata

Appearance

3D model
Details
SlotDetails
creaturewampa_jurgoran_a02
  • Material: wampa_jurgoran_a02_v01
All NPCs with this appearance (28)