1. NPCs
  2. exp
  3. seasons
  4. 02_uprisings
  5. ord
  6. encounter_2
  7. sith_acolyte
Portrait

Sith Acolyte

Level 75 | Strong | Lifebinder


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Dark Heal

Heals a friendly target for a moderate amount of health.

FQN: abl.​npc.​ability.​force.​dark_heal

Dark Heal
9s3.5s cast15 m100100%

Electrocution

Electrocutes the target, dealing minor energy damage and stunning it for 3 seconds. NOTE - Balanced for Caster NPCs, due to length of the stun.

FQN: abl.​npc.​ability.​force.​electrocution_cast

Electrocution
45s2s cast30 m75100%

Crushing Darkness

Summons a dark cloud of energy to crush the target, instantly dealing kinetic damage and additional kinetic damage over time.

FQN: abl.​npc.​ability.​force.​affliction_cast_time

Crushing Darkness
30s2s cast30 m50100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a04
  • Material: head_human_caucasian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
Body details
SlotDetails
chestchest_tight_bfn_archetype
  • + chest_tight_bfn_med_ss_a01_hoodup
  • + chest_tight_bfn_med_ss_a01_hooddown
  • + chest_tight_bfn_med_ss_a01_loin
  • + chest_tight_bfn_med_ss_a01_tunic
  • Material: chest_tight_med_ss_a01c01_f
bracerbracer_short_bfn_archetype
  • Material: bracer_short_med_ss_a01c01_u_v02
handhand_gauntlet_bfn_archetype
  • + hand_gauntlet_bfn_med_ss_a01_back
  • Material: hand_gauntlet_med_ss_a01c01_u
waistwaist_belt_bfn_archetype
  • + waist_belt_bfn_med_ss_a01_back
  • + waist_belt_bfn_med_ss_a01_front
  • Material: waist_belt_med_ss_a01c01_u
legleg_skirt_bfn_archetype
  • Material: leg_skirt_med_ss_a01c01_u_v02
bootboot_tall_bfn_archetype
  • + boot_tall_bfn_med_ss_a01_trim
  • Material: boot_tall_med_ss_a01c01_u