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Portrait

Hutt Crimeboss

Level 36-40 | Strong | Snap Shot


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Aimed Shot

Fires a shot at the target's head that deals heavy damage. Long cast time.

FQN: abl.​npc.​ability.​pistol.​headshot_cast

Aimed Shot
15s3s cast30 m20100%

Carbonize

FQN: abl.​npc.​ability.​tech.​carbonize

Carbonize
45s2s cast15 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Rapid Shots

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​rapid_shots

Rapid Shots
4.5sinstant30 m05%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_caucasian_a03
  • Material: head_human_bmf_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet08_bmf_archetype
  • Material: face_gehelmet08_heavy_ge_a18mercenary08_u
facehair[no archetype]
  • + facehair_human_bmf_caucasian_a03_chops
  • + facehair_human_bmf_caucasian_a03_goatee
  • + facehair_human_bmf_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
skincolor
 skincolor_human_non_h23_p
    complexioncomp_human_non_c08_m
      agescar_human_non_c08_u
        Body details
        SlotDetails
        chestchest_baggy_bmf_archetype
        • + chest_baggy_bmf_heavy_ge_a18_back
        • + chest_baggy_bmf_heavy_ge_a18_chest
        • Material: chest_baggy_heavy_ge_a18mercenary08_m
        bracerbracer_short_bmf_archetype
        • Material: bracer_short_heavy_ge_a18mercenary08_u_v01
        handhand_gauntlet_bmf_archetype
        • + hand_gauntlet_bmf_heavy_ge_a18_forearm
        • Material: hand_gauntlet_heavy_ge_a18mercenary08_u
        waistwaist_belt_bmf_archetype
        • + waist_belt_bmf_heavy_ge_a18_back
        • Material: waist_belt_heavy_ge_a18mercenary08_u
        legleg_pant_bmf_archetype
        • Material: leg_pant_heavy_ge_a18mercenary08_m_v01
        bootboot_tall_bmf_archetype
        • + boot_tall_bmf_heavy_ge_a18_shin
        • Material: boot_tall_heavy_ge_a18mercenary08_u