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  8. royal_guard_lieutenant
Portrait

Royal Guard Lieutenant

Level 75 | Strong | Holo Slicer


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Holo Decoys

FQN: abl.​npc.​ability.​buff.​evasion_holo

Holo Decoys
3m 0sinstantany1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a05
  • Material: head_human_bmn_non_npc05
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet20_bmn_archetype
  • Material: face_trhelmet20_heavy_tr_mtx02c01_u
hairhair_human_bmn_non_a24
  • Material: hair_human_non_a24_v01
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a02_mustache
  • Material: facehair_human_non_a02_v01_m
skincolor
 skincolor_human_non_h17_p
    haircolor
     haircolor_human_non_h07_p
      eyecolor
       eyecolor_human_non_h05_s
        complexioncomp_human_non_eyebrow25_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_tight_bmn_archetype
            • + chest_tight_bmn_heavy_ge_a118_shld02
            • + chest_tight_bmn_heavy_ge_a118_loin
            • Material: chest_tight_heavy_ge_a118c01_u
            handhand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_heavy_jk_a11_back
            • Material: hand_gauntlet_heavy_jk_a11c01_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_heavy_ge_mtx139_side
            • + waist_belt_bmn_heavy_ge_mtx139_front
            • Material: waist_belt_heavy_ge_mtx139c01_u
            legleg_pant_bmn_archetype
            • + leg_pant_bmn_med_ge_a100_panel
            • Material: leg_pant_med_ge_a100c01_u
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_heavy_ge_mtx59_cuff
            • Material: boot_tall_heavy_ge_mtx59tulak01_u
            All NPCs with this appearance (2)