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Portrait

Sith Initiate Cine

Level 39-41 | Standard | Tank


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 15112775836113072233

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_african_a01
  • Material: head_human_bmn_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_african_a02
  • Material: head_human_bmn_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_african_a03
  • Material: head_human_bmn_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_african_a04
  • Material: head_human_bmn_african_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bmn_non_a03
  • + hair_human_bmn_non_a03_stripes
  • + hair_human_bmn_non_a03_sides
  • Material: hair_human_non_a03_v01_m
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bmn_non_a08_mohawk
  • Material: hair_human_non_a08_v01_m
hair_human_bmn_non_a14_main
  • Material: hair_human_non_a14_v01_m
facehair
(one of 3)
[no archetype]
  • + 1006660 – not found
  • + 1006659 – not found
  • + 1312102 – not found
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • + 1143515 – not found
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 4)
 skincolor_human_non_h02_p
     skincolor_human_non_h05_p
       skincolor_human_non_h07_p
         skincolor_human_non_h03_p
          haircolor
          (one of 3)
           haircolor_human_non_h06_p
             haircolor_human_non_h10_p
               haircolor_human_non_h14_p
                eyecolor
                (one of 3)
                 eyecolor_human_non_h04_s
                   eyecolor_human_non_h02_s
                     eyecolor_human_non_h05_s
                      complexion
                      (one of 4)
                      comp_human_non_c24_m
                        comp_human_non_c23_m
                          comp_human_non_c22_m
                            comp_human_non_c21_m
                              Body details
                              SlotDetails
                              chestchest_robe02_bmn_archetype
                              • + chest_robe02_bmn_med_sw_a02_hooddown
                              • + chest_robe02_bmn_med_sw_a02_mid
                              • Material: chest_robe02_med_sw_a02c02_m
                              bracerbracer_short_bmn_archetype
                              • Material: bracer_short_med_sw_a02c02_u_v02
                              handhand_gauntlet_bmn_archetype
                              • Material: hand_gauntlet_med_sw_a02c02_u
                              waistwaist_belt_bmn_archetype
                              • + waist_belt_bmn_med_sw_a02_back
                              • + waist_belt_bmn_med_sw_a02_front
                              • Material: waist_belt_med_sw_a02c02_u
                              legleg_pant_bmn_archetype
                              • Material: leg_pant_med_sw_a02c02_m_v02
                              bootboot_tall_bmn_archetype
                              • + boot_tall_bmn_med_sw_a02_shin
                              • Material: boot_tall_med_sw_a02c02_u
                              All NPCs with this appearance (2)