1. NPCs
  2. location
  3. alderaan
  4. mob
  5. humanoid
  6. ulgo
  7. boss_verandala_the_ulgo_usurper
Portrait

Overseer Verandala

Level 40 | Elite | Nemesis


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Cannonball Leap

Leaps to the target, hitting one other nearby enemy on the way (if one is in range). Deals melee damage to both targets.

FQN: abl.​npc.​ability.​saber.​cannonball

Cannonball Leap
9sinstant15 m90100%

Rocket Punch

Close range gauntlet attack that does moderate damage.

FQN: abl.​npc.​ability.​tech.​rocket_punch

Rocket Punch
6sinstant4 m85100%

Electrosmash

FQN: abl.​npc.​ability.​tech.​electrosmash

Electrosmash
30sinstant4 m70100%

Gut

FQN: abl.​npc.​ability.​tech.​gut

Gut
15sinstant4 m50100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_african_a03
  • Material: head_human_african_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet16_bfs_archetype
  • Material: face_gehelmet16_heavy_ge_a16military04_u
hairhair_human_bfs_non_a05
  • + hair_human_bfs_non_a05_sides
  • Material: hair_human_non_a05_v01_f
skincolor
 skincolor_human_non_h04_p
    haircolor
     haircolor_human_non_h14_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c22_f
          facepaintmakeup_human_non_c11_f
            ageage_non_non_mid01_f
              Body details
              SlotDetails
              chestchest_baggy_bfs_archetype
              • + chest_baggy_bfs_heavy_ge_a16_loin
              • + chest_baggy_bfs_heavy_ge_a16_plate
              • + chest_baggy_bfs_heavy_ge_a16_back
              • Material: chest_baggy_heavy_ge_a16military04_f
              bracerbracer_short_bfs_archetype
              • Material: bracer_short_heavy_ge_a16military04_u_v01
              handhand_gauntlet_bfs_archetype
              • + hand_gauntlet_bfs_heavy_ge_a16_forearm
              • Material: hand_gauntlet_heavy_ge_a16military04_u
              waistwaist_belt_bfs_archetype
              • + waist_belt_bfs_heavy_ge_a16_front
              • + waist_belt_bfs_heavy_ge_a16_back
              • Material: waist_belt_heavy_ge_a16military04_u
              legleg_pant_bfs_archetype
              • Material: leg_pant_heavy_ge_a16military04_f_v01
              bootboot_tall_bfs_archetype
              • + boot_tall_bfs_heavy_ge_a16_shin
              • Material: boot_tall_heavy_ge_a16military04_u