1. NPCs
  2. location
  3. alderaan
  4. world
  5. republic
  6. rage_of_the_killiks
  7. keikana_herot
Portrait

Keikana Herot <Story Arc: Alderaan>

Level 29 | Strong | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Char ref: chr.keikana_herot

Starts conversation: cnv.location.alderaan.world.republic.rage_of_the_killiks.keikana_herot

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_a02
  • Material: head_human_asian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a06
  • + hair_human_bfn_non_a06_ponytail
  • Material: hair_human_non_a06_v01_f
skincolor[empty]
haircolor
 haircolor_human_non_h06_p
    eyecolor
     eyecolor_human_non_h02_s
      complexioncomp_human_non_c20_f
        facepaintmakeup_human_non_c18_f
          Body details
          SlotDetails
          chestchest_baggy_bfn_archetype
          • Material: chest_baggy_heavy_ge_a16military04_f
          bracerbracer_short_bfn_archetype
          • Material: bracer_short_heavy_ge_a16military04_u_v01
          handhand_gauntlet_bfn_archetype
          • + hand_gauntlet_bfn_heavy_ge_a16_forearm
          • Material: hand_gauntlet_heavy_ge_a16military04_u
          waistwaist_belt_bfn_archetype
          • Material: waist_belt_heavy_ge_a16military04_u
          legleg_pant_bfn_archetype
          • Material: leg_pant_heavy_ge_a16military04_f_v01
          bootboot_tall_bfn_archetype
          • Material: boot_tall_heavy_ge_a16military04_u