1. NPCs
  2. location
  3. hoth
  4. world
  5. republic
  6. cold_war
  7. admiral_revald
Portrait

Admiral Revald

Level 37-38 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.admiral_revald

Starts conversation: cnv.location.hoth.world.republic.cold_war.admiral_revald

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_caucasian_npc02
  • Material: head_human_bmf_caucasian_npc02
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmf_non_a09
  • Material: hair_human_non_a09_v01_m
skincolor
 skincolor_human_non_h28_p
    haircolor
     haircolor_human_non_h07_p
      eyecolor
       eyecolor_human_non_h01_s
        complexioncomp_human_non_c20_m
          facepaintfacepaint_human_caucasian_npc02_m
            ageage_non_non_old01_m
              Body details
              SlotDetails
              chestchest_baggy_bmf_archetype
              • + chest_baggy_bmf_med_ge_a02_collar
              • + chest_baggy_bmf_med_ge_a02_strap
              • + chest_baggy_bmf_med_ge_a02_shld
              • Material: chest_baggy_med_ge_a02repofficer01_m
              bracerbracer_short_bmf_archetype
              • Material: bracer_short_med_ge_a02repofficer01_u_v02
              handhand_glove_bmf_archetype
              • + hand_glove_bmf_med_ge_a02_cuff
              • Material: hand_glove_med_ge_a02repofficer01_u
              waistwaist_belt_bmf_archetype
              • + waist_belt_bmf_med_ge_a02_back
              • + waist_belt_bmf_med_ge_a02_front
              • Material: waist_belt_med_ge_a02repofficer01_u
              legleg_pant_bmf_archetype
              • Material: leg_pant_med_ge_a02repofficer01_m_v02
              bootboot_tall_bmf_archetype
              • + boot_tall_bmf_med_ge_a02_cuff
              • Material: boot_tall_med_ge_a02repofficer01_u