1. NPCs
  2. location
  3. flashpoint
  4. raid
  5. eternity_vault
  6. enemy
  7. difficulty_2
  8. boss_silentior
Portrait

Annihilation Droid XRR-3 <The Annihilation Machine>

Level 50 | Champion | Ancient Battle Droid


Attributes

Passives (10)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (22)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[trigger_025_health]

Ability must be set in pkgabilitiestable. At health threshold, NPC is instructed to execuite the HYD hook for that health percent. HYD script must be set on SPN spec of NPC.

FQN: abl.​npc.​ability.​utility.​trigger_025_health

[trigger_025_health]
50m 0sinstant100 m1000100%

[trigger_40_health]

Ability must be set in pkgabilitiestable. At health threshold, NPC is instructed to execuite the HYD hook for that health percent. HYD script must be set on SPN spec of NPC.

FQN: abl.​npc.​ability.​utility.​trigger_40_health

[trigger_40_health]
50m 0sinstant100 m1000100%

[trigger_95_health]

Ability must be set in pkgabilitiestable. At health threshold, NPC is instructed to execuite the HYD hook for that health percent. HYD script must be set on SPN spec of NPC.

FQN: abl.​npc.​ability.​utility.​trigger_95_health

[trigger_95_health]
50m 0sinstant100 m1000100%

[trigger_10_health]

Ability must be set in pkgabilitiestable. At health threshold, NPC is instructed to execuite the HYD hook for that health percent. HYD script must be set on SPN spec of NPC.

FQN: abl.​npc.​ability.​utility.​trigger_10_health

[trigger_10_health]
50m 0sinstant100 m1000100%

[trigger_75_health]

Ability must be set in pkgabilitiestable. At health threshold, NPC is instructed to execuite the HYD hook for that health percent. HYD script must be set on SPN spec of NPC.

FQN: abl.​npc.​ability.​utility.​trigger_75_health

[trigger_75_health]
50m 0sinstant100 m1000100%

Flurry Blocker

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​silentior.​difficulty_1.​flurry_blocker

Flurry Blocker
noneinstantany500100%

Death Sequence

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​silentior.​difficulty_1.​death_sequence

Death Sequence
20sinstant70 m210100%

[death_sequence_2]

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​silentior.​difficulty_1.​death_sequence_2

[death_sequence_2]
noneinstantany200100%

Dummy Missile

Hidden ability, this places a buff on a random target that does not already have it. It then calls a hydra action which causes the boss to then fire a ground targeted missile at that player.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​silentior.​difficulty_2.​dummy_fire_missile_chain

Dummy Missile
noneinstantany120100%

Allow Missile Attack

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​silentior.​difficulty_2.​allow_missile_attack

Allow Missile Attack
40sinstantany110100%

Overwhelming Swipe

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​silentior.​difficulty_2.​sweep_2

Overwhelming Swipe
20s1s cast50 m109100%

[allow_sweep_2]

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​silentior.​difficulty_2.​allow_sweep_2

[allow_sweep_2]
20sinstant65 m108100%

Dummy Missile

Hidden ability, this places a buff on a random target that does not already have it. It then calls a hydra action which causes the boss to then fire a ground targeted missile at that player.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​silentior.​difficulty_2.​dummy_fire_missile

Dummy Missile
5sinstant60 m100100%

Shockwave

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​silentior.​difficulty_2.​stomp_smash

Shockwave
30s1s cast50 m100100%

Overwhelming Swipe

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​silentior.​difficulty_2.​sweep

Overwhelming Swipe
30s1s cast50 m99100%

Rocket Burst

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​silentior.​difficulty_2.​random_rocket

Rocket Burst
6sinstant65 m99100%

Missile Salvo

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​silentior.​difficulty_2.​channeled_bullets_forever

Missile Salvo
1m 30s1s cast70 m98100%

Cannonade

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​silentior.​difficulty_2.​flurry

Cannonade
7sinstant60 m98100%

Missile Salvo

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​silentior.​difficulty_2.​channeled_bullets

Missile Salvo
34s1s cast70 m98100%

Flurry Blocker

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​gharj.​difficulty_1.​flurry_blocker

Flurry Blocker
noneinstant30 m60100%

Blast Attack

FQN: abl.​creature.​battle_droid.​battledroid_default_ranged_special_attack

Blast Attack
6sinstant5-30 m130%

Ranged Attack

(Standard attack for Battle Droid)

FQN: abl.​flurry.​droid.​battle_droid.​battle_droid_ranged

Ranged Attack
1.5sinstant30 m070%

Interaction

Char ref: chr.e3_demo_battle_droid

Loot information

Loot package: 12451050599563866423, 2519792414590517542

Metadata

Appearance

3D model
Details
SlotDetails
creaturebattledroid_warbot_rakata
  • Material: battledroid_warbot_rakata_v01
All NPCs with this appearance (7)