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Portrait

Apprentice Avanj

Level 46-47 | Champion | Dark Warden


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Saber Throw

Throws the main-hand lightsaber at a distant target, inflicting moderate damage.

FQN: abl.​npc.​ability.​saber.​saber_throw

Saber Throw
30sinstant8-30 m30100%

Chilling Scream

Up to 20 enemies within 15m of the caster will have their movement speed reduced to 50% for 6s.

FQN: abl.​npc.​ability.​force.​chilling_scream

Chilling Scream
30sinstant4 m20100%

Surge

Strikes all nearby targets with the lightsaber, throwing them away from the caster and stunning them briefly.

FQN: abl.​npc.​ability.​saber.​surge

Surge
60sinstant4 m10100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 13416628972105513493

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a02
  • Material: head_human_bms_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a09
  • Material: hair_human_non_a09_v01_m
facehair
(one of 4)
[no archetype]
  • + 1143438 – not found
  • + 1143439 – not found
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • + 1143435 – not found
  • + 1312100 – not found
  • + 1143434 – not found
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 4)
 skincolor_human_non_h14_p
     skincolor_human_non_h17_p
       skincolor_human_asian_h08_p
         skincolor_human_non_h17_p
          haircolor
          (one of 2)
           haircolor_human_non_h06_p
             haircolor_human_non_h10_p
              eyecolor
               eyecolor_human_non_h03_s
                complexion
                (one of 4)
                comp_human_non_c21_m
                  comp_human_non_c05_m
                    comp_human_non_c23_m
                      comp_human_non_c20_m
                        Body details
                        SlotDetails
                        chestchest_trenchtight_bms_archetype
                        • + chest_trenchtight_bms_med_sw_a04_hoodup
                        • + chest_trenchtight_bms_med_sw_a04_loin
                        • Material: chest_trenchtight_med_sw_a04c01_m
                        bracerbracer_short_bms_archetype
                        • Material: bracer_short_med_sw_a04c01_u_v02
                        handhand_gauntlet_bms_archetype
                        • Material: hand_gauntlet_med_sw_a04c01_u
                        waistwaist_belt_bms_archetype
                        • + waist_belt_bms_med_sw_a04_front
                        • + waist_belt_bms_med_sw_a04_back
                        • Material: waist_belt_med_sw_a04c01_u
                        legleg_pant_bms_archetype
                        • Material: leg_pant_med_sw_a04c01_m_v01
                        bootboot_thigh_bms_archetype
                        • Material: boot_thigh_med_sw_a04c01_u