1. NPCs
  2. location
  3. nar_shaddaa
  4. mob
  5. humanoid
  6. neutral
  7. prowling_cutpurse
Portrait

Back Alley Thief

Level 20-21 | Weak | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a05
  • Material: head_human_bmn_caucasian_a05c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a18
  • Material: hair_human_non_a18_v01_m
hair_human_bmn_non_a08_mohawk
  • Material: hair_human_non_a08_v01_m
hair_human_bmn_non_a17_main
  • Material: hair_human_non_a17_m_v01
facehair
(one of 3)
[no archetype]
  • + facehair_human_bmn_caucasian_a04_chops
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a02_goatee
  • + facehair_human_bmn_caucasian_a02_mustache
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h02_p
     skincolor_human_non_h11_p
       skincolor_human_non_h36_p
        haircolor
        (one of 3)
         haircolor_human_non_h15_p
           haircolor_human_non_h06_p
             haircolor_human_non_h08_p
              eyecolor
               eyecolor_human_non_h02_s
                complexioncomp_human_non_eyebrow13_m
                  Body details
                  SlotDetails
                  chestchest_tight_bmn_archetype
                  • Material: chest_tight_med_ge_a20refugee01_m
                  bracerbracer_short_bmn_archetype
                  • Material: bracer_short_med_ge_a20refugee01_u_v01
                  handhand_glove_bmn_archetype
                  • + hand_glove_bmn_med_ge_a20_cuff
                  • Material: hand_glove_med_ge_a20refugee01_u
                  waistwaist_belt_bmn_archetype
                  • Material: waist_belt_med_ge_a20refugee01_u
                  legleg_pant_bmn_archetype
                  • Material: leg_pant_med_ge_a20refugee01_v01_m
                  bootboot_tall_bmn_archetype
                  • + boot_tall_bmn_med_ge_a20_straps
                  • Material: boot_tall_med_ge_a20refugee01_u