1. NPCs
  2. location
  3. coruscant
  4. mob
  5. humanoid
  6. black_sun
  7. black_sun_gang_leader
Portrait

Black Sun Gang Leader

Level 11-13 | Strong | Scrapper


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Armor Field

FQN: abl.​npc.​ability.​buff.​armor_field

Armor Field
3m 0sinstantany30100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Flurry of Bolts

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Flurry of Bolts
4.5sinstant30 m0100%

Kick

Deliver a low blow to the target that deals kinetic damage.

FQN: abl.​npc.​ability.​unarmed.​dirty_kick_nostun

Kick
12sinstant4 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 6533700322771030814

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet22_bms_archetype
  • + face_gehelmet22_bms_heavy_ge_a18_fangs
  • Material: face_gehelmet22_heavy_ge_a18mercenary07_u
hairhair_human_bms_non_a05
  • + hair_human_bms_non_a05_bangs
  • Material: hair_human_non_a05_v01_m
skincolor
 skincolor_human_non_h25_p
    haircolor
     haircolor_human_non_h07_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c23_m
          Body details
          SlotDetails
          chestchest_baggy_bms_archetype
          • + chest_baggy_bms_heavy_ge_a18_shld
          • + chest_baggy_bms_heavy_ge_a18_chest
          • + chest_baggy_bms_heavy_ge_a18_back
          • Material: chest_baggy_heavy_ge_a18mercenary07_m
          bracerbracer_short_bms_archetype
          • Material: bracer_short_heavy_ge_a18mercenary07_u_v02
          handhand_gauntlet_bms_archetype
          • + hand_gauntlet_bms_heavy_ge_a18_forearm
          • Material: hand_gauntlet_heavy_ge_a18mercenary07_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_heavy_ge_a18_front
          • + waist_belt_bms_heavy_ge_a18_back
          • Material: waist_belt_heavy_ge_a18mercenary07_u
          legleg_pant_bms_archetype
          • Material: leg_pant_heavy_ge_a18mercenary07_m_v02
          bootboot_tall_bms_archetype
          • + boot_tall_bms_heavy_ge_a18_shin
          • Material: boot_tall_heavy_ge_a18mercenary07_u
          All NPCs with this appearance (4)