1. NPCs
  2. location
  3. coruscant
  4. class
  5. smuggler
  6. hot_pursuit
  7. black_sun_slicer
Portrait

Black Sun Slicer

Level 12-13 | Standard | Solidifier


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Kick

Deliver a low blow to the target that deals kinetic damage.

FQN: abl.​npc.​ability.​unarmed.​dirty_kick_nostun

Kick
12sinstant4 m70100%

Carbonite Aura

FQN: abl.​npc.​ability.​tech.​carbonize_aura

Carbonite Aura
20s5s channel15 m50100%

Kolto Shell

FQN: abl.​npc.​ability.​tech.​kolto_shell

Kolto Shell
30sinstant30 m50150%

Armor Melt

FQN: abl.​npc.​ability.​tech.​armor_melt

Armor Melt
15sinstant10 m30100%

Sundering Assault

Deals weapon damage and reduces the target's armor by 4%. Stacks up to 5 times.

FQN: abl.​npc.​ability.​saber.​sundering_assault

Sundering Assault
4.5sinstant4 m30100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m0150%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 6533700322771030814

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a02
  • Material: head_human_bmn_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_human_non_h08_p
    haircolor
     haircolor_human_non_h04_p
      eyecolor
       eyecolor_human_non_h03_s
        complexioncomp_human_non_c16_m
          Body details
          SlotDetails
          chestchest_baggy_bmn_archetype
          • + chest_baggy_bmn_heavy_ge_a18_chest
          • Material: chest_baggy_heavy_ge_a18mercenary07_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_heavy_ge_a18mercenary07_u_v02
          handhand_gauntlet_bmn_archetype
          • Material: hand_gauntlet_heavy_ge_a18mercenary07_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_heavy_ge_a18_front
          • + waist_belt_bmn_heavy_ge_a18_back
          • Material: waist_belt_heavy_ge_a18mercenary07_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_heavy_ge_a18mercenary07_m_v02
          bootboot_tall_bmn_archetype
          • Material: boot_tall_heavy_ge_a18mercenary07_u
          All NPCs with this appearance (3)