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Portrait

Brainwashed Imperial Trooper

Level 30-32 | Strong | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a02
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 2)
hair_human_bms_non_a15_main
  • Material: hair_human_non_a15_m_v01
hair_human_bms_non_a10
  • Material: hair_human_non_a10_v01_m
skincolor
(one of 2)
 skincolor_human_non_h29_p
     skincolor_human_non_h14_p
      haircolor
      (one of 2)
       haircolor_human_non_h02_p
         haircolor_human_non_h03_p
          eyecolor
           eyecolor_human_non_h05_s
            complexion
            (one of 2)
            comp_human_non_c25_m
              comp_human_non_c19_m
                Body details
                SlotDetails
                chestchest_armor01_bms_archetype
                • Material: chest_armor_heavy_ge_a11impheavy01_m
                handhand_naked_bms_archetype
                • Material: hand_naked_caucasian_young_a01c01_bms
                • Skin slot 0: hand_naked_caucasian_young_a01c01_bms
                • Skin color is hued into slot: 0
                legleg_armor02_bms_archetype
                • Material: leg_armor02_heavy_ge_a11impheavy01_m_v02
                bootboot_tall_bms_archetype
                • Material: boot_tall_heavy_ge_a11impheavy01_u
                All NPCs with this appearance (2)