1. NPCs
  2. exp
  3. 03
  4. onderon
  5. world
  6. republic
  7. destroy_surveillance_devices
  8. covert_imperial_medic
Portrait

Covert Imperial Medic

Level 75 | Standard | Field Medic


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (16)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Corrosive Grenade

FQN: abl.​npc.​ability.​skytrooper.​toxin.​corrosive_grenade

Corrosive Grenade
30sinstant25 m900100%

Toxic Dart

Fires a toxic dart at the target causing damage over 12 seconds. This is a weak DoT on a short cooldown.

FQN: abl.​npc.​ability.​skytrooper.​toxin.​toxic_dart

Toxic Dart
20sinstant25 m800100%

Tranquilizer Dart

Fires a dart that snares the target and does light damage. Note - Balanced for Caster NPCs, due to snare length.

FQN: abl.​npc.​ability.​skytrooper.​toxin.​tranquilizer_dart

Tranquilizer Dart
30sinstant25 m700100%

Shield Probe

Summons a probe droid that projects a shield around the target. Gives the target a 15% chance to absorb 50% damage when hit.

FQN: abl.​npc.​ability.​tech.​shield_probe

Shield Probe
15sinstant15 m70125%

Sleep Dart

Puts the target to sleep for 8 seconds. Damage will break the effect prematurely. NOTE - Balanced for Caster NPCs. This version will target a random companion character.

FQN: abl.​npc.​ability.​tech.​sleep_dart_cc

Sleep Dart
60sinstant30 m70150%

Offensive Tactics

FQN: abl.​npc.​ability.​buff.​offensive_tactics

Offensive Tactics
60sinstantany70100%

Med Scan

FQN: abl.​npc.​ability.​tech.​medicine

Med Scan
4.5s3s cast15 m30150%

Advanced Kolto Pack

FQN: abl.​npc.​ability.​tech.​kolto_pack

Advanced Kolto Pack
15s1.5s cast30 m30100%

Kolto Probe

FQN: abl.​npc.​ability.​tech.​kolto_probe

Kolto Probe
4.5s1.5s cast30 m30125%

Smoke Grenade

FQN: abl.​npc.​ability.​tech.​diversion

Smoke Grenade
30sinstant30 m30150%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​npc.​short_range.​humanoid_12m

Ranged Attack
1.5sinstant12 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet26_bmn_archetype
  • + face_gehelmet26_bmn_med_ge_a11_rim
  • Material: face_gehelmet26_heavy_ge_a11impheavy06_u
Body details
SlotDetails
chestchest_tight_bmn_archetype
  • + chest_tight_bmn_med_tr_mtx12_medal
  • + chest_tight_bmn_med_tr_mtx12_shawl
  • Material: chest_tight_med_tr_mtx12c01_u
bracerbracer_short_bmn_archetype
  • Material: bracer_short_heavy_ge_a11impheavy04_u_v01
handhand_glove_bmn_archetype
  • + hand_glove_bmn_med_ge_a11_forearm
  • Material: hand_glove_heavy_ge_a11impheavy04_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_ge_mtx59_front
  • Material: waist_belt_heavy_ge_mtx59tulak01_u
legleg_armor02_bmn_archetype
  • Material: leg_armor02_heavy_ge_a11impheavy04_m_v02
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_med_ge_a11_shin
  • Material: boot_tall_heavy_ge_a11impheavy04_u