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Portrait

Dire Skull Neophyte

Level 75 | Standard | Quickshot


Attributes

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Shield Probe

Summons a probe droid that projects a shield around the target. Gives the target a 15% chance to absorb 50% damage when hit.

FQN: abl.​npc.​ability.​tech.​shield_probe

Shield Probe
15sinstant15 m400100%

Explosive Probe

FQN: abl.​npc.​ability.​tech.​explosive_probe

Explosive Probe
30sinstant30 m300100%

Aimed Shot

Fires a shot at the target's head that deals heavy damage. Long cast time.

FQN: abl.​npc.​ability.​pistol.​headshot_cast

Aimed Shot
15s3s cast30 m200100%

Unload

Fire both blasters at a high rate of fire for 3 seconds.

FQN: abl.​npc.​ability.​pistol.​unload

Unload
10s3s channel30 m180100%

Rapid Shots

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​rapid_shots

Rapid Shots
4.5sinstant30 m0100%

Offensive Tactics

FQN: abl.​npc.​ability.​buff.​offensive_tactics

Offensive Tactics
60sinstantany0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfb_asian_a01
  • Material: head_human_asian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfb_non_a11
  • Material: hair_human_non_a11_v01_f
skincolor
 skincolor_human_asian_h02_p
    haircolor
     haircolor_human_non_h13_p
      eyecolor[empty]
      complexioncomp_human_non_c14_f
        facepainttattoo_human_non_bh02_u
          agescar_human_non_c08_u
            Body details
            SlotDetails
            chestchest_tightskin08_bfb_archetype
            • + chest_tightskin08_bfb_light_ge_mtx51_cloth
            • + chest_tightskin08_bfb_light_ge_mtx51_straps
            • + chest_tightskin08_bfb_light_ge_mtx51_pad
            • Material: chest_tightskin08_light_ge_mtx51jarael01_f
            • Skin slot 1: chest_naked_asian_young_a01c01_bfb
            • Skin color is hued into slot: 1
            bracerbracer_short_bfb_archetype
            • Material: bracer_short_light_ge_mtx92c02_u_v01
            handhand_glove_bfb_archetype
            • + hand_glove_bfb_light_ge_mtx92_bracelet
            • Material: hand_glove_light_ge_mtx92c02_u
            waistwaist_belt_bfb_archetype
            • + waist_belt_bfb_light_ge_mtx92_sling
            • Material: waist_belt_light_ge_mtx92c02_u
            legleg_pant_bfb_archetype
            • Material: leg_pant_light_ge_mtx92c02_u_v01
            bootboot_tall_bfb_archetype
            • + boot_tall_bfb_light_jk_mtx06_wraps
            • Material: boot_tall_light_jk_mtx06c01_u
            All NPCs with this appearance (2)