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Portrait

Ekkage Stalker

Level 42-43 | Strong | Dark Initiate


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Crushing Darkness

Summons a dark cloud of energy to crush the target, instantly dealing kinetic damage and additional kinetic damage over time.

FQN: abl.​npc.​ability.​force.​affliction_cast_time

Crushing Darkness
30s2s cast30 m10100%

Lightning Strike

Fires a charge of lightning at the target that deals moderate energy damage.

FQN: abl.​npc.​ability.​force.​lightning_strike

Lightning Strike
6s2s cast30 m5100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 15112775836113072233

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bmn_non_a18
  • Material: hair_human_non_a18_v01_m
hair_human_bmn_non_a10
  • Material: hair_human_non_a10_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
hair_human_bmn_non_a03
  • Material: hair_human_non_a03_v01_m
facehair
(one of 3)
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + facehair_human_bmn_caucasian_a02_goatee
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a04_chops
  • Material: facehair_human_non_a04_v01_m
skincolor
(one of 4)
 skincolor_human_non_h25_p
     skincolor_human_non_h26_p
       skincolor_human_non_h27_p
         skincolor_human_non_h28_p
          haircolor
          (one of 4)
           haircolor_human_non_h12_p
             haircolor_human_non_h04_p
               haircolor_human_non_h02_p
                 haircolor_human_non_h06_p
                  eyecolor
                  (one of 3)
                   eyecolor_human_non_h02_s
                     eyecolor_human_non_h04_s
                       eyecolor_human_non_h03_s
                        complexion
                        (one of 4)
                        comp_human_non_c21_m
                          comp_human_non_c09_m
                            comp_human_non_c24_m
                              comp_human_non_c23_m
                                Body details
                                SlotDetails
                                chestchest_robe02_bmn_archetype
                                • + chest_robe02_bmn_med_sw_a02_hooddown
                                • Material: chest_robe02_med_sw_a02c02_m
                                bracerbracer_short_bmn_archetype
                                • Material: bracer_short_med_sw_a02c02_u_v02
                                handhand_gauntlet_bmn_archetype
                                • Material: hand_gauntlet_med_sw_a02c02_u
                                waistwaist_belt_bmn_archetype
                                • + waist_belt_bmn_med_sw_a02_front
                                • Material: waist_belt_med_sw_a02c02_u
                                legleg_pant_bmn_archetype
                                • Material: leg_pant_med_sw_a02c02_m_v02
                                bootboot_tall_bmn_archetype
                                • Material: boot_tall_med_sw_a02c02_u
                                All NPCs with this appearance (3)