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  7. boss_boarding_party_jk
Portrait

Ezeraline <Republic Boarding Party>

Level 24 | Elite | Jedi Knight


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Leap

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​sw_force_leap

Force Leap
3sinstant6-50 m100100%

Force Choke

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​sw_force_choke

Force Choke
15s3s channel30 m100100%

[sw_force_push]

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​sw_force_push

[sw_force_push]
9sinstant10 m90100%

Force Stasis

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​jk_force_statsis

Force Stasis
15s3s channel30 m80100%

Sweeping Slash

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​sw_cleave

Sweeping Slash
5sinstant5 m60100%

[sw_flurry]

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​sw_flurry

[sw_flurry]
noneinstant4 m50100%

Flurry Blocker

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​gharj.​difficulty_1.​flurry_blocker

Flurry Blocker
noneinstant30 m40100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_african_a02
  • Material: head_human_african_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a10
  • + hair_human_bfn_non_a10_bun
  • Material: hair_human_non_a10_v01_f
skincolor
 skincolor_human_non_h04_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h05_s
        complexioncomp_human_non_eyebrow01_f
          agescar_human_non_c08_u
            Body details
            SlotDetails
            chestchest_robe02_bfn_archetype
            • + chest_robe02_bfn_heavy_jk_a09_shld
            • + chest_robe02_bfn_heavy_jk_a09_back
            • + chest_robe02_bfn_heavy_jk_a09_hooddown
            • Material: chest_robe02_heavy_jk_a09c03_f
            bracerbracer_short_bfn_archetype
            • Material: bracer_short_heavy_jk_a09c03_u_v01
            handhand_gauntlet_bfn_archetype
            • + hand_gauntlet_bfn_heavy_jk_a09_wrist
            • Material: hand_gauntlet_heavy_jk_a09c03_u
            waistwaist_belt_bfn_archetype
            • + waist_belt_bfn_heavy_jk_a09_back
            • + waist_belt_bfn_heavy_jk_a09_front
            • Material: waist_belt_heavy_jk_a09c03_u
            legleg_armor02_bfn_archetype
            • Material: leg_armor02_heavy_jk_a09c03_f_v01
            bootboot_tall_bfn_archetype
            • + boot_tall_bfn_heavy_jk_a09_shin
            • Material: boot_tall_heavy_jk_a09c03_u
            All NPCs with this appearance (2)