1. NPCs
  2. location
  3. balmorra
  4. world
  5. siege_of_balmorran_arms
  6. grand_marshal_cheketta
Portrait

Grand Marshal Cheketta

Level 19 | Strong | Boss


Attributes

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Iron Curtain

Cheketta is shielded from all attacks after knocking back nearby targets.

FQN: abl.​npc.​ability.​custom.​boss.​cheketta.​iron_curtain

Iron Curtain
2m 0sinstantany100100%

Jet Charge

FQN: abl.​npc.​ability.​tech.​jet_charge

Jet Charge
30sinstant8-30 m80100%

Rail Shot

FQN: abl.​npc.​ability.​tech.​rail_shot_random

Rail Shot
15sinstant30 m60100%

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Retractable Blade
15sinstant4 m50100%

Electro Dart

FQN: abl.​npc.​ability.​tech.​electro_dart_random

Electro Dart
2m 0s4s cast30 m40100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.grand_marshal_cheketta

Starts conversation: cnv.location.balmorra.world.siege_of_balmorran_arms.grand_marshal_cheketta

Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_npc02
  • Material: head_human_bms_caucasian_npc02
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a10
  • + 1265024 – not found
  • Material: hair_human_non_a10_v01_m
skincolor
 skincolor_human_non_h32_p
    haircolor
     haircolor_human_non_h09_p
      eyecolor
       eyecolor_human_non_h03_s
        complexioncomp_human_non_c24_m
          ageage_non_non_old01_m
            Body details
            SlotDetails
            chestchest_trencharmor_bms_archetype
            • + 1143703 – not found
            • + chest_trencharmor_bms_heavy_tr_a06_loin
            • + chest_trencharmor_bms_heavy_tr_a06_shld
            • + chest_trencharmor_bms_heavy_tr_a06_back
            • Material: chest_trencharmor_heavy_ge_a06reptrooper02_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_heavy_ge_a06reptrooper02_u_v01
            handhand_gauntlet_bms_archetype
            • + hand_gauntlet_bms_heavy_tr_a06_forearm
            • Material: hand_gauntlet_heavy_ge_a06reptrooper02_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_heavy_tr_a06_back
            • + waist_belt_bms_heavy_tr_a06_front
            • Material: waist_belt_heavy_ge_a06reptrooper02_u
            legleg_pant_bms_archetype
            • Material: leg_pant_heavy_ge_a06reptrooper02_m_v01
            bootboot_tall_bms_archetype
            • + boot_tall_bms_heavy_tr_a06_shin
            • Material: boot_tall_heavy_ge_a06reptrooper02_u