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  3. dromund_kaas
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  6. hadra
  7. hadra_sith_trainer
Portrait

Hadra Sith Trainer

Level 10 | Strong | Warrior


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Charge

Charges the enemy, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​npc.​ability.​force.​force_charge

Force Charge
30sinstant8-30 m50100%

Force Choke

Chokes a target, leaving them suspended in the air while the Warrior channels the ability. The target takes very high damage spread over 3 seconds. NOTE - Balanced for non-Caster NPCs

FQN: abl.​npc.​ability.​force.​force_choke_short

Force Choke
20s3s channel15 m20100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 9199902464650407457

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bmn_african_a02
  • Material: head_human_bmn_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a02
  • Material: head_human_bmn_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a02
  • + 1003589 – not found
  • Material: hair_human_non_a02_v01_m
hair_human_bmn_non_a06
  • + hair_human_bmn_non_a06_ponytail
  • Material: hair_human_non_a06_v02_m
hair_human_bmn_non_a03
  • + hair_human_bmn_non_a03_sides
  • + hair_human_bmn_non_a03_stripes
  • Material: hair_human_non_a03_v01_m
skincolor
 skincolor_human_non_h34_p
    haircolor
    (one of 2)
     haircolor_human_non_h10_p
       haircolor_human_non_h05_p
        eyecolor
        (one of 2)
         eyecolor_human_non_h02_s
           eyecolor_human_non_h03_s
            complexioncomp_human_non_c27_m
              Body details
              SlotDetails
              chestchest_robe02_bmn_archetype
              • Material: chest_robe02_med_sw_a02c03_m
              handhand_gauntlet_bmn_archetype
              • Material: hand_gauntlet_med_sw_a02c03_u
              waistwaist_belt_bmn_archetype
              • Material: waist_belt_med_sw_a02c03_u
              legleg_pant_bmn_archetype
              • Material: leg_pant_med_sw_a02c03_m_v02
              bootboot_tall_bmn_archetype
              • Material: boot_tall_med_sw_a02c03_u