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  7. imp_strong_ranged_1
Portrait

Imp Strong Ranged 1

Level 75 | Strong | Harbinger


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Armor Piercing Cell

Load your rifle with armor piercing powercell that has a chance to reduce your target's armor. Only one cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​armor_piercing_cell

Armor Piercing Cell
60s1.5s castany50100%

Concussion Charge

FQN: abl.​npc.​ability.​tech.​concussion_charge

Concussion Charge
20sinstant4 m25100%

Full Auto

Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds.

FQN: abl.​npc.​ability.​rifle.​full_auto

Full Auto
18s4s channel30 m20100%

Charged Rounds

Spin up the assault cannon and fire off a quick burst of powerful, charged rounds at the target for high damage.

FQN: abl.​npc.​ability.​cannon.​charged_bolts

Charged Rounds
6s1.5s cast30 m5100%

Stealth Detection

FQN: abl.​npc.​ability.​tech.​tech_humanoid_stealth_detect

Stealth Detection
noneinstantany1100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m1100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 18178874269227814262, 4097450713733981809

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_human_bms_african_a05
  • Material: head_human_bms_african_a05c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet26_bms_archetype
  • + face_gehelmet26_bms_med_ge_a11_rim
  • Material: face_gehelmet26_heavy_ge_a16military05_u
skincolor
 skincolor_human_caucasian_h10_p
    eyecolor
     eyecolor_human_non_h03_s
      complexioncomp_human_non_c08_m
        Body details
        SlotDetails
        chestchest_tight_bms_archetype
        • + chest_tight_bms_heavy_ge_a120_shld01
        • + chest_tight_bms_heavy_ge_a120_shld02
        • + chest_tight_bms_heavy_ge_a120_armor
        • + chest_tight_bms_heavy_ge_a120_plate
        • + chest_tight_bms_heavy_ge_a120_center
        • Material: chest_tight_heavy_ge_a120c01_u
        bracerbracer_short_bms_archetype
        • Material: bracer_short_heavy_ge_a120c01_u
        handhand_glove_bms_archetype
        • + hand_glove_bms_heavy_ge_a120_forearm
        • Material: hand_glove_heavy_ge_a120c01_u
        waistwaist_belt02_bms_archetype
        • + waist_belt02_bms_heavy_ge_a120_side
        • + waist_belt02_bms_heavy_ge_a120_front
        • + waist_belt02_bms_heavy_ge_a120_tube
        • + waist_belt02_bms_heavy_ge_a120_belt
        • + waist_belt02_bms_heavy_ge_a120_detail
        • Material: waist_belt02_heavy_ge_a120c01_u
        legleg_pant02_bms_archetype
        • + leg_pant02_bms_heavy_ge_a120_armor
        • + leg_pant02_bms_heavy_ge_a120_knee
        • Material: leg_pant02_heavy_ge_a120c01_u
        bootboot_tall04_bms_archetype
        • + boot_tall04_bms_heavy_ge_a120_cover
        • Material: boot_tall04_heavy_ge_a120c01_u
        All NPCs with this appearance (3)
        3D model
        Facial details
        SlotDetails
        faceface_gehelmet26_bfn_archetype
        • + face_gehelmet26_bfn_med_ge_a11_rim
        • Material: face_gehelmet26_heavy_ge_a11impheavy06_u
        skincolor
         skincolor_human_caucasian_h10_p
          eyecolor
           eyecolor_human_non_h03_s
            complexion[empty]
            Body details
            SlotDetails
            chestchest_tight_bfn_archetype
            • + chest_tight_bfn_heavy_ge_a120_shld01
            • + chest_tight_bfn_heavy_ge_a120_shld02
            • + chest_tight_bfn_heavy_ge_a120_armor
            • + chest_tight_bfn_heavy_ge_a120_plate
            • + chest_tight_bfn_heavy_ge_a120_center
            • Material: chest_tight_heavy_ge_a120c01_u
            bracerbracer_short_bfn_archetype
            • Material: bracer_short_heavy_ge_a120c01_u
            handhand_glove_bfn_archetype
            • + hand_glove_bfn_heavy_ge_a120_forearm
            • Material: hand_glove_heavy_ge_a120c01_u
            waistwaist_belt02_bfn_archetype
            • + waist_belt02_bfn_heavy_ge_a120_side
            • + waist_belt02_bfn_heavy_ge_a120_front
            • + waist_belt02_bfn_heavy_ge_a120_tube
            • + waist_belt02_bfn_heavy_ge_a120_belt
            • + waist_belt02_bfn_heavy_ge_a120_detail
            • Material: waist_belt02_heavy_ge_a120c01_u
            legleg_pant02_bfn_archetype
            • + leg_pant02_bfn_heavy_ge_a120_armor
            • + leg_pant02_bfn_heavy_ge_a120_knee
            • Material: leg_pant02_heavy_ge_a120c01_u
            bootboot_tall04_bfn_archetype
            • + boot_tall04_bfn_heavy_ge_a120_cover
            • Material: boot_tall04_heavy_ge_a120c01_u
            All NPCs with this appearance (3)
            3D model
            Facial details
            SlotDetails
            headhead_human_bmf_asian_a01
            • Material: head_human_bmf_asian_a01c01
            • Eye material: eye_human_non_a01_c01
            • Skin color is hued into slot: 0
            faceface_gehelmet26_bmf_archetype
            • + face_gehelmet26_bmf_med_ge_a11_rim
            • Material: face_gehelmet26_heavy_ge_a16military05_u
            skincolor
             skincolor_human_asian_h06_p
              complexioncomp_human_non_eyebrow07_m
                Body details
                SlotDetails
                chestchest_tight_bmf_archetype
                • + chest_tight_bmf_heavy_ge_a120_armor
                • + chest_tight_bmf_heavy_ge_a120_center
                • + chest_tight_bmf_heavy_ge_a120_plate
                • + chest_tight_bmf_heavy_ge_a120_shld02
                • Material: chest_tight_heavy_ge_a120c01_u
                bracerbracer_short_bmf_archetype
                • Material: bracer_short_heavy_ge_a120c01_u
                handhand_glove_bmf_archetype
                • + hand_glove_bmf_heavy_ge_a120_forearm
                • Material: hand_glove_heavy_ge_a120c01_u
                waistwaist_belt02_bmf_archetype
                • + waist_belt02_bmf_heavy_ge_a120_side
                • + waist_belt02_bmf_heavy_ge_a120_front
                • + waist_belt02_bmf_heavy_ge_a120_tube
                • + waist_belt02_bmf_heavy_ge_a120_belt
                • + waist_belt02_bmf_heavy_ge_a120_detail
                • Material: waist_belt02_heavy_ge_a120c01_u
                legleg_pant02_bmf_archetype
                • + leg_pant02_bmf_heavy_ge_a120_armor
                • + leg_pant02_bmf_heavy_ge_a120_knee
                • Material: leg_pant02_heavy_ge_a120c01_u
                bootboot_tall04_bmf_archetype
                • + boot_tall04_bmf_heavy_ge_a120_cover
                • Material: boot_tall04_heavy_ge_a120c01_u
                All NPCs with this appearance (3)