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  7. imperial
  8. imperial_demolition_chief
Portrait

Imperial Demolition Chief

Level 36-37 | Strong | Mercenary


Attributes

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Rail Shot

FQN: abl.​npc.​ability.​tech.​rail_shot_random

Rail Shot
15sinstant30 m250100%

Rapid Shots

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​rapid_shots

Rapid Shots
4.5sinstant30 m25100%

Power Shot

Fire a single powerful blast at the target

FQN: abl.​npc.​ability.​pistol.​power_shot

Power Shot
6s1.5s cast30 m12100%

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Retractable Blade
15sinstant4 m5100%

Electro Dart

FQN: abl.​npc.​ability.​tech.​electro_dart_random

Electro Dart
2m 0s4s cast30 m2100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 16774542257121193016

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a02
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_spmask01_bms_archetype
  • Material: face_spmask01_med_sp_a05c02_u
hair
(one of 3)
hair_human_bms_non_a06
  • Material: hair_human_non_a06_v02_m
hair_human_bms_non_a09
  • Material: hair_human_non_a09_v01_m
hair_human_bms_non_a12
  • Material: hair_human_non_a12_v01_m
skincolor
 skincolor_human_non_h32_p
    haircolor
    (one of 3)
     haircolor_human_non_h10_p
       haircolor_human_non_h05_p
         haircolor_human_non_h04_p
          eyecolor
           eyecolor_human_non_h02_s
            complexioncomp_human_non_c20_m
              Body details
              SlotDetails
              chestchest_tight_bms_archetype
              • + chest_tight_bms_med_ge_a10_collar
              • Material: chest_tight_med_ge_a10impofficer01_m
              bracerbracer_short_bms_archetype
              • Material: bracer_short_med_ge_a10impofficer01_u_v01
              handhand_glove_bms_archetype
              • + hand_glove_bms_med_ge_a10_wrist
              • Material: hand_glove_med_ge_a10impofficer01_u
              waistwaist_belt_bms_archetype
              • + waist_belt_bms_med_ge_a10_back
              • + waist_belt_bms_med_ge_a10_front
              • Material: waist_belt_med_ge_a10impofficer01_u
              legleg_pant_bms_archetype
              • Material: leg_pant_med_ge_a10impofficer01_m_v01
              bootboot_tall_bms_archetype
              • + boot_tall_bms_med_ge_a10_shin
              • Material: boot_tall_med_ge_a10impofficer01_u
              All NPCs with this appearance (9)