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  6. imperial_officer
Portrait

Imperial Officer

Level 9-10 | Strong | Pistoleer Commander


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Unload

Fire both blasters at a high rate of fire for 3 seconds.

FQN: abl.​npc.​ability.​pistol.​unload

Unload
10s3s channel30 m100100%

Power Shot

Fire a single powerful blast at the target

FQN: abl.​npc.​ability.​pistol.​power_shot

Power Shot
6s1.5s cast30 m50100%

Prototype Blaster Round

Charged shot from special pistol

FQN: abl.​npc.​ability.​pistol.​rail_shot_pistol

Prototype Blaster Round
6s1.5s cast30 m25100%

Orbital Bombardment

FQN: abl.​npc.​ability.​tech.​orbital_bombardment

Orbital Bombardment
20s3s cast30 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_caucasian_a01
  • Material: head_human_bmf_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehathair01_bmf_archetype
  • Material: face_gehat01_med_ge_a10impofficer01_u
hairhair_human_bmf_non_a05
  • Material: hair_human_non_a05_v01_m
facehair
(one of 3)
[no archetype]
  • + facehair_human_bmf_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bmf_caucasian_a04_goatee
  • + facehair_human_bmf_caucasian_a04_mustache
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 2)
 skincolor_human_non_h26_p
     skincolor_human_non_h30_p
      haircolor
      (one of 2)
       haircolor_human_non_h03_p
         haircolor_human_non_h06_p
          eyecolor
           eyecolor_human_non_h03_s
            complexioncomp_human_non_c28_m
              ageage_non_non_mid01_m
                Body details
                SlotDetails
                chestchest_tight_bmf_archetype
                • + chest_tight_bmf_med_ge_a10_collar
                • + chest_tight_bmf_med_ge_a10_shld
                • Material: chest_tight_med_ge_a10impofficer01_m
                bracerbracer_short_bmf_archetype
                • Material: bracer_short_med_ge_a10impofficer01_u_v01
                handhand_glove_bmf_archetype
                • Material: hand_glove_med_ge_a10impofficer01_u
                waistwaist_belt_bmf_archetype
                • Material: waist_belt_med_ge_a10impofficer01_u
                legleg_pant_bmf_archetype
                • Material: leg_pant_med_ge_a10impofficer01_m_v01
                bootboot_tall_bmf_archetype
                • Material: boot_tall_med_ge_a10impofficer01_u
                All NPCs with this appearance (2)