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Portrait

Imperial Sentry

Level 45-47 | Standard | Hunter


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Retractable Blade
15sinstant4 m20100%

Snipe

FQN: abl.​npc.​ability.​rifle.​snipe_caster

Snipe
12s3s cast30 m10100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet01_bma_archetype
  • + face_gehelmet01_bma_med_ge_a11_rim
  • Material: face_gehelmet01_heavy_ge_a11impheavy01_u
Body details
SlotDetails
chestchest_armor01_bma_archetype
  • + chest_armor01_bma_med_ge_a11_shld
  • + chest_armor01_bma_med_ge_a11_back
  • + chest_armor01_bma_med_ge_a11_loin
  • Material: chest_armor_heavy_ge_a11impheavy01_m
bracerbracer_short_bma_archetype
  • Material: bracer_short_heavy_ge_a11impheavy01_u_v02
handhand_glove_bma_archetype
  • + hand_glove_bma_med_ge_a11_forearm
  • Material: hand_glove_heavy_ge_a11impheavy01_u
waistwaist_belt_bma_archetype
  • + waist_belt_bma_med_ge_a11_front
  • + waist_belt_bma_med_ge_a11_back
  • Material: waist_belt_heavy_ge_a11impheavy01_u
legleg_armor02_bma_archetype
  • Material: leg_armor02_heavy_ge_a11impheavy01_m_v02
bootboot_tall_bma_archetype
  • + boot_tall_bma_med_ge_a11_shin
  • Material: boot_tall_heavy_ge_a11impheavy01_u