1. NPCs
  2. flashpoint
  3. rakata_prime
  4. enemy
  5. difficulty_2
  6. boss
  7. cyborg_leader_add_b
Portrait

Infinite Army Legionnaire

Level 60 | Standard | Infinite Army Soldier


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Heavy Blow

FQN: abl.​flashpoint.​rakata.​enemy.​boss.​commando.​adds.​backhand

Heavy Blow
5sinstant5 m100100%

Strike

FQN: abl.​flashpoint.​rakata.​enemy.​boss.​commando.​adds.​flurry

Strike
noneinstant4 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a05
  • Material: head_human_bms_caucasian_a05c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gemask16_bms_archetype
  • + face_gemask16_bms_light_ge_h09_muzzle
  • Material: face_gemask16_light_ge_h09c01_u
hairhair_human_bms_non_a03
  • Material: hair_human_non_a03_v01_m
skincolor
 skincolor_human_african_h11_p
    complexion[empty]
    Body details
    SlotDetails
    chestchest_armor01_bms_archetype
    • + chest_armor01_bms_heavy_bh_a02_shld
    • + chest_armor01_bms_heavy_bh_a02_back
    • + chest_armor01_bms_heavy_bh_a02_arm
    • Material: chest_armor01_heavy_ge_a24mandalorian01_m
    bracerbracer_short_bms_archetype
    • Material: bracer_short_med_ge_cy01c01_u_v01
    handhand_gauntlet_bms_archetype
    • + hand_gauntlet_bms_heavy_bh_a02_forearm
    • Material: hand_gauntlet_heavy_bh_a02c04_u
    waistwaist_belt_bms_archetype
    • + waist_belt_cyborg02_bms_front
    • + waist_belt_cyborg02_bms_back
    • Material: waist_belt_med_ge_cy02c01_u
    legleg_armor02_bms_archetype
    • Material: leg_armor02_heavy_sw_a07c03_m_v01
    bootboot_tall_bms_archetype
    • + boot_tall_bms_med_jk_a07_straps
    • Material: boot_tall_med_jk_a07c02_u
    All NPCs with this appearance (19)