1. NPCs
  2. flashpoint
  3. rakata_prime
  4. enemy
  5. difficulty_2
  6. trash
  7. infinite_army_officer
Portrait

Infinite Army Officer

Level 60 | Elite | Twinblade


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sweeping Slash

Hits target within melee range in a frontal cone for moderate damage to each. Requires dual-wield melee weapons.

FQN: abl.​npc.​ability.​saber.​sweeping_slash

Sweeping Slash
9sinstant4 m100100%

Whirling Assault

Hits enemies within melee range inflicting moderate damage to each.

FQN: abl.​npc.​ability.​saber.​whirling_assault

Whirling Assault
20sinstant4 m50100%

Battering Assault

Performs a series of quick melee attacks. Animation requires dual wield melee weapons.

FQN: abl.​npc.​ability.​saber.​dual_wield_assault

Battering Assault
4.5sinstant4 m2100%

Assault

Duel Wield Flurry replacement for visualization only.

FQN: abl.​npc.​ability.​saber.​duel_wield_flurry_only

Assault
noneinstant4 m1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 1763489990717174582

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_npc03
  • Material: head_human_bms_caucasian_npc03
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gemask16_bms_archetype
  • + face_gemask16_bms_light_ge_h09_side
  • Material: face_gemask16_light_ge_h09c01_u
hair[no archetype]
  • Material: hair_human_non_blank_u
skincolor
 skincolor_human_non_h04_p
    complexioncomp_human_non_sith18_02_m
      Body details
      SlotDetails
      chestchest_armor01_bms_archetype
      • + chest_armor01_bms_heavy_ge_a44_backpack
      • + chest_armor01_bms_heavy_ge_a44_collar
      • + chest_armor01_bms_heavy_ge_a44_shld
      • Material: chest_armor01_heavy_ge_a44flametrooper01_u
      bracerbracer_short_bms_archetype
      • Material: bracer_short_med_ge_cy01c01_u_v01
      handhand_gauntlet_bms_archetype
      • + hand_gauntlet_bms_heavy_bh_a03_forearm
      • Material: hand_gauntlet_heavy_bh_a03c04_u
      waistwaist_belt_bms_archetype
      • + waist_belt_cyborg02_bms_front
      • + waist_belt_cyborg02_bms_back
      • Material: waist_belt_med_ge_cy02c01_u
      legleg_cyborg02_bms_archetype
      • Material: leg_cyborg02_med_ge_cy04c01_u_v01
      bootboot_tall_bms_archetype
      • + boot_tall_bms_med_ge_a41_shin
      • Material: boot_tall_med_ge_a41miner01_u
      All NPCs with this appearance (2)