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Portrait

Inquisitor Arzanon <Imperial Defender>

Level 60 | Strong | Assassin


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Lightning Charge

Charges your lightsaber with lightning, giving melee attacks a chance to deal additional energy damage. Requires a double-bladed lightsaber.

FQN: abl.​npc.​ability.​pole.​lightning_charge

Lightning Charge
60sinstantany200100%

Force Pull

Pulls the target towards the caster. Interrupts any action the target is currently engaged in. Does not work against targets in cover.

FQN: abl.​npc.​ability.​force.​force_pull

Force Pull
15sinstant8-30 m100100%

Creeping Terror

Paralyzes the target in fear, immobilizing it a short time and dealing internal damage over several seconds.

FQN: abl.​npc.​ability.​force.​creeping_terror

Creeping Terror
20sinstant30 m75100%

Death Field

Creates a Death Field at the target's location, dealing internal damage and stealing health from up to 4 targets within an 8 meter radius.

FQN: abl.​npc.​ability.​force.​death_field_cast

Death Field
12s3s cast30 m50100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 9371206203631490594

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a04
  • Material: head_human_bms_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a05
  • Material: hair_human_non_a05_v01_m
facehair[no archetype]
  • + facehair_human_bms_caucasian_a02_goatee
  • Material: facehair_human_non_a02_v01_m
skincolor
 skincolor_human_non_h31_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_sith_non_h01_s
        complexioncomp_human_non_c20_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_tight_bms_archetype
            • Material: chest_tight_light_ss_a05c01_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_light_ss_a05c01_u_v01
            handhand_glove_bms_archetype
            • + hand_glove_bms_light_ss_a05_wrist
            • Material: hand_glove_light_ss_a05c01_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_light_ss_a05_front
            • + waist_belt_bms_light_ss_a05_back
            • + waist_belt_bms_light_ss_a05_sling
            • Material: waist_belt_light_ss_a05c01_u
            legleg_skirt_bms_archetype
            • Material: leg_skirt_light_ss_a05c01_u_v01
            bootboot_tall_bms_archetype
            • + boot_tall_bms_light_ss_a05_shin
            • Material: boot_tall_light_ss_a05c01_u
            All NPCs with this appearance (3)