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Portrait

Inrokini Medic

Level 70 | Weak | Ranged


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Kolto Shell

FQN: abl.​npc.​ability.​tech.​kolto_shell

Kolto Shell
30sinstant30 m400100%

Kolto Probe

FQN: abl.​npc.​ability.​tech.​kolto_probe

Kolto Probe
4.5s1.5s cast30 m300100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_african_a03
  • Material: head_chiss_bmf_african_a01_c03
  • Material 1: eye_chiss_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmf_mtx_a12
  • Material: hair_human_mtx_a12_v01_m
skincolor
 skincolor_chiss_non_h02_p
    haircolor
     haircolor_chiss_non_h06_p
      complexioncomp_human_non_eyebrow07_m
        Body details
        SlotDetails
        chestchest_trenchtight_bmf_archetype
        • + chest_trenchtight_bmf_light_ge_a96_arm
        • + chest_trenchtight_bmf_light_ge_a96_collar
        • Material: chest_trenchtight_light_ge_a96c01_u
        bracerbracer_short_bmf_archetype
        • Material: bracer_short_light_ge_a96c01_u
        handhand_glove_bmf_archetype
        • Material: hand_glove_light_ge_a96c01_u
        waistwaist_belt_bmf_archetype
        • + waist_belt_bmf_light_ge_a96_front
        • Material: waist_belt_light_ge_a96c01_u
        legleg_pant_bmf_archetype
        • Material: leg_pant_light_ge_a96c01_u
        bootboot_tall_bmf_archetype
        • Material: boot_tall_light_ge_a96c01_u
        All NPCs with this appearance (2)