1. NPCs
  2. flashpoint
  3. copero
  4. trash
  5. inrokini_sniper_solo
Portrait

Inrokini Sniper

Level 70 | Standard | Tech Sniper


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (14)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Laze Target

Designates a target, increasing all damage to the target by 5%. Must be in cover to use. Lasts 16 seconds.

FQN: abl.​npc.​ability.​rifle.​laze_target

Laze Target
20sinstant30 m1000100%

Cryo Grenade

FQN: abl.​npc.​ability.​tech.​cryo_grenade_random

Cryo Grenade
25sinstant30 m900100%

High Impact Round

Fires a very powerful round at the target that deals <<1>> damage. Only useable against incapacitated targets and targets suffering from periodic damage. Requires abl.npc.ability.tech.cryo_grenade_random to work.

FQN: abl.​npc.​ability.​rifle.​high_impact_round

High Impact Round
20sinstant30 m800100%

Headshot

Fires a shot at the target's head that deals heavy damage. Only works against a vulnerable (blinded/stunned) target.

FQN: abl.​flashpoint.​copero.​trash.​headshot

Headshot
15sinstant30 m700100%

Take Portable Cover

FQN: abl.​npc.​ability.​state.​take_portable_cover

Take Portable Cover
15s1.5s castany600100%

Laze Target

Designates a target, increasing all damage to the target by 5%. Must be in cover to use. Lasts 16 seconds.

FQN: abl.​flashpoint.​copero.​trash.​laze_target

Laze Target
20sinstant30 m500100%

Electrosmash

FQN: abl.​npc.​ability.​tech.​electrosmash

Electrosmash
30sinstant4 m400100%

Aimed Shot

FQN: abl.​npc.​ability.​rifle.​snipe

Aimed Shot
6s1.5s cast30 m400100%

Plasma Probe

Deploys a plasma drone that does moderate damage over time to all nearby enemies for 15 seconds. NOTE - Balanced assuming the player will leave the AoE after 2 ticks.

FQN: abl.​npc.​ability.​tech.​plasma_probe

Plasma Probe
12sinstant30 m300100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 11374072855052089651

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a01
  • Material: head_human_bfn_caucasian_a01_c01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a12
  • Material: hair_human_non_a12_v01_f
skincolor
 skincolor_chiss_non_h01_p
    haircolor
     haircolor_chiss_non_h03_p
      complexioncomp_human_non_eyebrow01_f
        Body details
        SlotDetails
        chestchest_trenchtight_bfn_archetype
        • + chest_trenchtight_bfn_light_ge_a96_cloth
        • + chest_trenchtight_bfn_light_ge_a96_collar
        • + chest_trenchtight_bfn_light_ge_a96_shoulder
        • Material: chest_trenchtight_light_ge_a96c01_u
        bracerbracer_short_bfn_archetype
        • Material: bracer_short_light_ge_a96c01_u
        handhand_glove_bfn_archetype
        • Material: hand_glove_light_ge_a96c01_u
        waistwaist_belt_bfn_archetype
        • + waist_belt_bfn_light_ge_a96_front
        • Material: waist_belt_light_ge_a96c01_u
        legleg_pant_bfn_archetype
        • Material: leg_pant_light_ge_a96c01_u
        bootboot_tall_bfn_archetype
        • + boot_tall_bfn_light_ge_a96_pads
        • Material: boot_tall_light_ge_a96c01_u
        All NPCs with this appearance (2)