1. NPCs
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. nar_shaddaa
  7. shroud_finale
  8. replicator_droids
  9. multi
  10. stangg
Portrait

IR-9X Replicator Droid

Level 55 | Elite | Stangg Emulation


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Emergency Reboot

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​ir_77_ambushes.​stun_breaker

Emergency Reboot
24sinstantany800100%

Grapple

FQN: abl.​npc.​ability.​tech.​grapple

Grapple
36s4s cast8-30 m600100%

Sundering Assault

Deals weapon damage and reduces the target's armor by 4%. Stacks up to 5 times.

FQN: abl.​npc.​ability.​saber.​sundering_assault

Sundering Assault
4.5sinstant4 m500100%

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m400100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_gammorean_bmf_non_a01
  • Material: head_gammorean_bmf_non_a01_v01
  • Eye material: eye_gammorean_non_a01_c01
Body details
SlotDetails
chestchest_armor01_bmf_archetype
  • + chest_armor01_bmf_heavy_bh_a04_loin
  • + chest_armor01_bmf_heavy_bh_a04_shld
  • Material: chest_armor01_heavy_bh_a04c02_m
bracerbracer_short_bmf_archetype
  • Material: bracer_short_heavy_bh_a09c01_u_v01
handhand_glove_bmf_archetype
  • + hand_glove_bmf_heavy_tr_a04_back
  • Material: hand_glove_heavy_tr_a04c04_u
waistwaist_belt_bmf_archetype
  • + waist_belt_bmf_heavy_bh_a09_back
  • + waist_belt_bmf_heavy_bh_a09_front
  • Material: waist_belt_heavy_bh_a09c01_u
legleg_armor02_bmf_archetype
  • Material: leg_armor02_heavy_tr_a04c04_m_v01
bootboot_tall_bmf_archetype
  • + boot_tall_bmf_heavy_bh_a04_shin
  • Material: boot_tall_heavy_bh_a04c04_u