1. NPCs
  2. flashpoint
  3. corellia
  4. empire
  5. enemy
  6. boss
  7. boss_3
  8. jedi_sage_02
Portrait

Jedi Champion

Level 75 | Elite | Ranged


Attributes

Passives (6)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Focusing Will

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_3.​adds.​sage_reinforcing_aura

Focusing Will
38sinstantany500100%

Focusing Strength

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_3.​adds.​sage_power_aura

Focusing Strength
38sinstantany400100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_caucasian_a01
  • Material: head_zabrakrep_caucasian_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bfs_non_a09
  • Material: hair_zabrak_non_a09_v01_f
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_non_h31_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_zabrak_non_h02_s
        facepainttattoo_zabrak_non_good02_u
          Body details
          SlotDetails
          chestchest_robe02_bfs_archetype
          • + chest_robe02_bfs_med_ge_mtx60_loin
          • + chest_robe02_bfs_med_ge_mtx60_shld
          • + chest_robe02_bfs_med_ge_mtx60_hooddown
          • Material: chest_robe02_med_ge_mtx60guardian01_u
          bracerbracer_short_bfs_archetype
          • Material: bracer_short_light_jw_a06c02_u_v02
          handhand_gauntlet_bfs_archetype
          • Material: hand_gauntlet_light_jw_a06c02_u
          waistwaist_belt_bfs_archetype
          • + waist_belt_bfs_light_jw_mtx09_front
          • Material: waist_belt_light_jw_mtx09c01_u
          legleg_skirt_bfs_archetype
          • Material: leg_skirt_light_jw_a06c02_u_v02
          bootboot_tall_bfs_archetype
          • + boot_tall_bfs_light_jw_a06_cuff
          • Material: boot_tall_light_jw_a06c02_u